Thomas Guillemard 33e7c89822 Move MaxUboSize definition (#530) %!s(int64=7) %!d(string=hai) anos
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DeleteValueCallback.cs 231fae1a4c Texture/Vertex/Index data cache (#132) %!s(int64=8) %!d(string=hai) anos
ImageHandler.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
OGLCachedResource.cs 85ffd76016 Force cache to remove entries when memory usage exceeds a given threshold (#492) %!s(int64=7) %!d(string=hai) anos
OGLConstBuffer.cs 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
OGLEnumConverter.cs e7fe7d7247 Add RGBA16 Unorm (#513) %!s(int64=7) %!d(string=hai) anos
OGLExtension.cs 2562ca6c3f Fix multiple rendertargets (#427) %!s(int64=7) %!d(string=hai) anos
OGLLimit.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) %!s(int64=7) %!d(string=hai) anos
OGLPipeline.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) %!s(int64=7) %!d(string=hai) anos
OGLRasterizer.cs 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
OGLRenderTarget.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) %!s(int64=7) %!d(string=hai) anos
OGLRenderer.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) %!s(int64=7) %!d(string=hai) anos
OGLShader.cs 33e7c89822 Move MaxUboSize definition (#530) %!s(int64=7) %!d(string=hai) anos
OGLShaderProgram.cs 521751795a Code style fixes and nits on the HLE project (#355) %!s(int64=7) %!d(string=hai) anos
OGLStreamBuffer.cs 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
OGLTexture.cs b7613dd4b8 Enable SRGB framebuffers by default (#502) %!s(int64=7) %!d(string=hai) anos