gdkchan 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) 4 лет назад
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Commands cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
Resources 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) 4 лет назад
BufferMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
CommandHelper.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
CommandType.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад
ThreadedPipeline.cs 79adba4402 Add support for render scale to vertex stage. (#2763) 4 лет назад
ThreadedRenderer.cs 7e967d796c Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) 4 лет назад
ThreadedWindow.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 лет назад