gdkchan 3193ef1083 Extend bindless elimination to catch a few more specific cases (#6921) 2 yıl önce
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BasicBlock.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
CommentNode.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
Function.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
INode.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
Instruction.cs 3193ef1083 Extend bindless elimination to catch a few more specific cases (#6921) 2 yıl önce
IoVariable.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 yıl önce
IrConsts.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
Operand.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
OperandHelper.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
OperandType.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
Operation.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 yıl önce
PhiNode.cs 29e192f241 Migrate to .NET 8 (#5887) 2 yıl önce
StorageKind.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
TextureFlags.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 yıl önce
TextureOperation.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 yıl önce