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BasicBlock.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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CommentNode.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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Function.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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INode.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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Instruction.cs
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3193ef1083
Extend bindless elimination to catch a few more specific cases (#6921)
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il y a 1 an |
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IoVariable.cs
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f09bba82b9
Geometry shader emulation for macOS (#5551)
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il y a 2 ans |
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IrConsts.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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Operand.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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OperandHelper.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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OperandType.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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Operation.cs
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c6f8bfed90
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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il y a 2 ans |
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PhiNode.cs
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29e192f241
Migrate to .NET 8 (#5887)
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il y a 2 ans |
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StorageKind.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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TextureFlags.cs
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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il y a 2 ans |
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TextureOperation.cs
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53d096e392
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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il y a 1 an |