gdkchan
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83bdafccda
Share scales array for graphics and compute (#2653)
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пре 4 година |
riperiperi
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b0af010247
Set texture/image bindings in place rather than allocating and passing an array (#2647)
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пре 4 година |
riperiperi
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0a80a837cb
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
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пре 4 година |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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пре 4 година |
gdkchan
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8b44eb1c98
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
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пре 4 година |
riperiperi
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94cc365b63
Honour copy dependencies when switching render target (#2433)
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пре 4 година |
gdkchan
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a10b2c5ff2
Initial support for GPU channels (#2372)
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пре 4 година |
Mary
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afd68d4c6c
GAL: Fix sampler leaks on exit (#2353)
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пре 4 година |
gdkchan
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e9c15d32cb
Use a different method for out of bounds blit (#2302)
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пре 4 година |
riperiperi
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0129250c2e
Pass CbufSlot when getting info from the texture descriptor (#2291)
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пре 4 година |
gdkchan
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f665e1b409
Hold reference for render targets in use (#2156)
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пре 5 година |
riperiperi
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9b7335a63b
Improve linear texture compatibility rules (#2099)
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пре 5 година |
riperiperi
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8d36681bf1
Improve handling for unmapped GPU resources (#2083)
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пре 5 година |
riperiperi
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b530f0e110
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
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пре 5 година |
gdkchan
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f565b0e5a6
Match texture if the physical range is the same (#1934)
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пре 5 година |
gdkchan
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c4f56c5704
Support for resources on non-contiguous GPU memory regions (#1905)
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пре 5 година |
gdkchan
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3bad321d2b
Fix mipmap base level being ignored for sampled textures and images (#1911)
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пре 5 година |
sharmander
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06aa8a7578
GPU - Improve Memory Allocation (#1722)
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пре 5 година |
riperiperi
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0108004691
Prefer truly perfect texture matches over fomat aliased ones (#1754)
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пре 5 година |
riperiperi
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88633f4bc2
Blacklist very textures with a very small width or height from scaling (#1753)
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пре 5 година |
riperiperi
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9493cdfe55
Allow copy destination to have a different scale from source (#1711)
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пре 5 година |
riperiperi
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02872833b6
Size hints for copy regions and viewport dimensions to avoid data loss (#1686)
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пре 5 година |
gdkchan
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a89b81a812
Separate zeta from color formats (#1647)
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пре 5 година |
riperiperi
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e1da7df207
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
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пре 5 година |
gdkchan
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11a7c99764
Support 3D BC4 and BC5 compressed textures (#1655)
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пре 5 година |
gdkchan
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423da5cc91
Scale texture resolution before sending to backend (#1646)
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пре 5 година |
riperiperi
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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пре 5 година |
riperiperi
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f89b754abb
Always set new texture data for textures initialized by a copy. (#1576)
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пре 5 година |
gdkchan
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bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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пре 5 година |
riperiperi
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3d055da5fc
Allow swizzles to match with "undefined" components (#1538)
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пре 5 година |