Historique des commits

Auteur SHA1 Message Date
  Evan Husted f2aa6b3a5b misc: chore: Use explicit types in Shader project il y a 1 an
  gdkchan 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) il y a 1 an
  gdkchan c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) il y a 2 ans
  gdkchan 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) il y a 2 ans
  Nicolas Abram d9a18919b0 Fix geometry shader passthrough issue (#6462) il y a 2 ans
  TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) il y a 2 ans
  gdkchan a0af6e4d07 Use unique temporary variables for function call parameters on SPIR-V (#5757) il y a 2 ans
  gdkchan f09bba82b9 Geometry shader emulation for macOS (#5551) il y a 2 ans
  riperiperi cd7b52f995 Vulkan: Fix MoltenVK flickering (#5612) il y a 2 ans
  gdkchan 17354d59d1 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) il y a 2 ans
  gdkchan b423197619 Delete ShaderConfig and organize shader resources/definitions better (#5509) il y a 2 ans
  TSRBerry eb528ae0f0 Add workflow to automatically check code style issues for PRs (#4670) il y a 2 ans
  gdkchan 1c7a90ef35 Stop identifying shader textures with handle and cbuf, use binding instead (#5266) il y a 2 ans
  TSRBerry 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) il y a 2 ans
  gdkchan f92921a6d1 Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241) il y a 2 ans
  gdkchan 21c9ac6240 Implement shader storage buffer operations using new Load/Store instructions (#4993) il y a 2 ans
  gdkchan 402f05b8ef Replace constant buffer access on shader with new Load instruction (#4646) il y a 2 ans
  TSR Berry cee7121058 Move solution and projects to src il y a 3 ans