Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 jaren geleden |
gdkchan
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0e1e094b7a
Improve texture tables (#457)
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7 jaren geleden |
gdkchan
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d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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7 jaren geleden |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 jaren geleden |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 jaren geleden |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 jaren geleden |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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8 jaren geleden |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 jaren geleden |
gdkchan
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c8c86a3854
Fix for current framebuffer issues (#78)
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8 jaren geleden |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 jaren geleden |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 jaren geleden |