Commit Verlauf

Autor SHA1 Nachricht Datum
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) vor 7 Jahren
  gdkchan 0e1e094b7a Improve texture tables (#457) vor 7 Jahren
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) vor 7 Jahren
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) vor 7 Jahren
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) vor 7 Jahren
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) vor 8 Jahren
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time vor 8 Jahren
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection vor 8 Jahren
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) vor 8 Jahren
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures vor 8 Jahren
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro vor 8 Jahren