Alex Barney
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1f554c1093
Do naming refactoring on Ryujinx.Graphics (#611)
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7 years ago |
gdkchan
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0e1e094b7a
Improve texture tables (#457)
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7 years ago |
gdkchan
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d4187aaa9d
Allow "reinterpretation" of framebuffer/zeta formats (#418)
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7 years ago |
ReinUsesLisp
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
ReinUsesLisp
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cd203e98f2
Implement Geometry shaders (#280)
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7 years ago |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 years ago |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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8 years ago |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
gdkchan
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c8c86a3854
Fix for current framebuffer issues (#78)
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8 years ago |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |