Commit History

Author SHA1 Message Date
  Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) 7 years ago
  gdkchan 0e1e094b7a Improve texture tables (#457) 7 years ago
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 years ago
  ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) 7 years ago
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 years ago
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 8 years ago
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) 8 years ago
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago