Cronologia Commit

Autore SHA1 Messaggio Data
  gdkchan eafee34fee Improvements with new .NET 5 functions or bugfixes (#1714) 5 anni fa
  Ac_K 7c3b559830 loaders: Fix possible parsing errors of informations on some NSO (#1724) 5 anni fa
  gdkchan 9435d62206 Simplify depth test state updates (#1695) 5 anni fa
  gdkchan 5189a807c4 Fix buffer to texture copy with remap enabled (#1721) 5 anni fa
  EmulationFanatic d636e3748d Specify the X64 version of .NET 5, and change the build command to be the right one (#1719) 5 anni fa
  Mary 863edae328 shader cache: Fix Linux boot issues (#1709) 5 anni fa
  Mary cc60ba9d22 shader cache: Fix possible race causing crashes on manifest at startup (#1718) 5 anni fa
  Mary 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 anni fa
  gdkchan 787e20937f Propagate zeta format properly (#1716) 5 anni fa
  Ac_K fcc9cbf816 am: Fix VR enabled by default (#1715) 5 anni fa
  Ac_K 313f8d2eb6 am/lbl/hid/pctl: Enabled VR Rendering (#1688) 5 anni fa
  Mary 4bc4cacdd0 ui diag: Add missing error message for ApplicationNotFound (#1693) 5 anni fa
  EmulationFanatic d3147bab5a Standardize to camel-case: option to check for updates on launch (#1698) 5 anni fa
  Xpl0itR 58bc6897a5 Don't warn when debug feature is enabled in debug mode (#1707) 5 anni fa
  Mary aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 anni fa
  mageven 8d0d299792 IPSwitch: Quick fix to patch sets toggling (#1668) 5 anni fa
  Sera 04e048efcf SettingsWindow: Add an Apply button (#1562) 5 anni fa
  riperiperi c652494219 Use "Screen Scissor" as size hint for render targets (#1703) 5 anni fa
  Mary 48f6570557 Salieri: shader cache (#1701) 5 anni fa
  riperiperi 7166e82c3c Update performance mode when docked mode changes. (#1696) 5 anni fa
  gdkchan 3c60d4b0ea Do not report unmapped pages as dirty (#1672) 5 anni fa
  riperiperi 02872833b6 Size hints for copy regions and viewport dimensions to avoid data loss (#1686) 5 anni fa
  gdkchan c3d62bd078 Implement ATOM shader instruction (#1687) 5 anni fa
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) 5 anni fa
  Ac_K eda6b78894 apm/am: Refactoring/Unstub services (#1662) 5 anni fa
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 anni fa
  riperiperi 5561a3b95e Synchronize Rasterizer State before Clear (#1680) 5 anni fa
  riperiperi 500b48251c Only report that GPU commands are available when the queue is not empty. (#1656) 5 anni fa
  EmulationFanatic 61d83760f5 Update game compatibility list info in README.md (#1675) 5 anni fa
  Ac_K b677e44300 Loaders: Log extra NSO informations (#1661) 5 anni fa