gdkchan
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43ebd7a9bb
New shader cache implementation (#3194)
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4 лет назад |
gdkchan
|
1402d8391d
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)
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4 лет назад |
gdkchan
|
79408b68c3
De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207)
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4 лет назад |
gdkchan
|
0a24aa6af2
Allow textures to have their data partially mapped (#2629)
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4 лет назад |
riperiperi
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c9c65af59e
Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112)
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4 лет назад |
riperiperi
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d92fff541b
Replace CacheResourceWrite with more general "precise" write (#2684)
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4 лет назад |
gdkchan
|
82cefc8dd3
Handle indirect draw counts with non-zero draw starts properly (#2593)
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4 лет назад |
gdkchan
|
fbb4019ed5
Initial support for separate GPU address spaces (#2394)
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4 лет назад |
gdkchan
|
f565b0e5a6
Match texture if the physical range is the same (#1934)
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5 лет назад |
riperiperi
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a1f77a5b6a
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
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5 лет назад |
gdkchan
|
c4f56c5704
Support for resources on non-contiguous GPU memory regions (#1905)
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5 лет назад |
gdkchan
|
8e0a421264
Fix remap when handle is 0 (#1882)
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5 лет назад |
sharmander
|
8a6607540e
GPU: Improve unnecessary return value in Map function. (#1799)
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5 лет назад |
sharmander
|
06aa8a7578
GPU - Improve Memory Allocation (#1722)
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5 лет назад |
gdkchan
|
cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
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5 лет назад |
riperiperi
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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5 лет назад |
gdkchan
|
0954e76a26
Improve BRX target detection heuristics (#1591)
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5 лет назад |
gdkchan
|
111534a74e
Remove GPU MemoryAccessor (#1423)
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5 лет назад |
gdkchan
|
4d02a2d2c0
New NVDEC and VIC implementation (#1384)
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5 лет назад |
gdkchan
|
b8eb6abecc
Refactor shader GPU state and memory access (#1203)
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6 лет назад |
riperiperi
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cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
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6 лет назад |
gdkchan
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6bfe4715f0
Initial conditional rendering support (#1012)
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6 лет назад |
riperiperi
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a0e6647860
Compare shader code using a span instead of individual reads. (#917)
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6 лет назад |
Thog
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29e8576b0d
MapBufferEx: take page size into account (#873)
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6 лет назад |
gdkchan
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a11f6f5235
Fix some spelling mistakes
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6 лет назад |
gdkchan
|
92703af555
Address PR feedback
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6 лет назад |
gdkchan
|
0dbfe3c23e
Re-add NVDEC project (not integrated)
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6 лет назад |
gdkchan
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430faeb8ef
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
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6 лет назад |
gdkchan
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e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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6 лет назад |
gdk
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8cba252b23
Add per-source type memory change tracking, simplified state change tracking, other fixes
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6 лет назад |