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@@ -7,8 +7,6 @@ using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Collections.Generic;
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-using System.Runtime.CompilerServices;
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-using System.Runtime.InteropServices;
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using System.Threading;
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namespace Ryujinx.Graphics.Gpu.Memory
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@@ -19,8 +17,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// </summary>
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class PhysicalMemory : IDisposable
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{
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- public const int PageSize = 0x1000;
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-
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private readonly GpuContext _context;
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private IVirtualMemoryManagerTracked _cpuMemory;
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private int _referenceCount;
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@@ -103,24 +99,28 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (range.Count == 1)
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{
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var singleRange = range.GetSubRange(0);
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- return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
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+ if (singleRange.Address != MemoryManager.PteUnmapped)
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+ {
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+ return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
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+ }
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}
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- else
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- {
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- Span<byte> data = new byte[range.GetSize()];
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- int offset = 0;
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+ Span<byte> data = new byte[range.GetSize()];
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- for (int i = 0; i < range.Count; i++)
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+ int offset = 0;
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+
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+ for (int i = 0; i < range.Count; i++)
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+ {
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+ var currentRange = range.GetSubRange(i);
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+ int size = (int)currentRange.Size;
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+ if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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- var currentRange = range.GetSubRange(i);
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- int size = (int)currentRange.Size;
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_cpuMemory.GetSpan(currentRange.Address, size, tracked).CopyTo(data.Slice(offset, size));
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- offset += size;
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}
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-
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- return data;
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+ offset += size;
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}
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+
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+ return data;
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}
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/// <summary>
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@@ -156,11 +156,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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{
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- MemoryRange subrange = range.GetSubRange(i);
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-
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- GetSpan(subrange.Address, (int)subrange.Size).CopyTo(memory.Span.Slice(offset, (int)subrange.Size));
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-
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- offset += (int)subrange.Size;
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+ var currentRange = range.GetSubRange(i);
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+ int size = (int)currentRange.Size;
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+ if (currentRange.Address != MemoryManager.PteUnmapped)
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+ {
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+ GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size));
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+ }
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+ offset += size;
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}
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return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memory, tracked);
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@@ -253,7 +255,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (range.Count == 1)
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{
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var singleRange = range.GetSubRange(0);
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- writeCallback(singleRange.Address, data);
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+ if (singleRange.Address != MemoryManager.PteUnmapped)
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+ {
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+ writeCallback(singleRange.Address, data);
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+ }
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}
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else
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{
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@@ -263,7 +268,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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- writeCallback(currentRange.Address, data.Slice(offset, size));
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+ if (currentRange.Address != MemoryManager.PteUnmapped)
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+ {
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+ writeCallback(currentRange.Address, data.Slice(offset, size));
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+ }
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offset += size;
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}
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}
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@@ -288,11 +296,20 @@ namespace Ryujinx.Graphics.Gpu.Memory
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public GpuRegionHandle BeginTracking(MultiRange range)
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{
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var cpuRegionHandles = new CpuRegionHandle[range.Count];
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+ int count = 0;
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for (int i = 0; i < range.Count; i++)
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{
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var currentRange = range.GetSubRange(i);
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- cpuRegionHandles[i] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
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+ if (currentRange.Address != MemoryManager.PteUnmapped)
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+ {
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+ cpuRegionHandles[count++] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
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+ }
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+ }
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+
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+ if (count != range.Count)
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+ {
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+ Array.Resize(ref cpuRegionHandles, count);
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}
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return new GpuRegionHandle(cpuRegionHandles);
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