Historique des commits

Auteur SHA1 Message Date
  gdkchan cfc75d7e78 Disable descriptor set template updates for buffer textures on Adreno (#7002) il y a 1 an
  gdkchan c0f2491eae Vulkan separate descriptor set fixes (#6895) il y a 1 an
  gdkchan 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) il y a 1 an
  gdkchan 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) il y a 2 ans
  gdkchan 791bf22109 Vulkan: Skip draws when patches topology is used without a tessellation shader (#6508) il y a 2 ans
  gdkchan 72bdc24db8 Disable push descriptors for Intel ARC GPUs on Windows (#6551) il y a 2 ans
  riperiperi 79f6c18a9b Vulkan: Disable push descriptors on older NVIDIA GPUs (#6340) il y a 2 ans
  riperiperi 4218311e6a Vulkan: Use push descriptors for uniform bindings when possible (#6154) il y a 2 ans
  gdkchan b8d992e5a7 Allow skipping draws with broken pipeline variants on Vulkan (#5807) il y a 2 ans
  riperiperi 331c07807f Vulkan: Use templates for descriptor updates (#6014) il y a 2 ans
  TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) il y a 2 ans
  gdkchan 4744bde0e5 Reduce the amount of descriptor pool allocations on Vulkan (#5673) il y a 2 ans
  gdkchan ddb6493896 Delete ResourceAccess (#5626) il y a 2 ans
  TSRBerry 801b71a128 [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) il y a 2 ans
  Marco Carvalho 7608cb37ab "Exists" method should be used instead of the "Any" extension (#5345) il y a 2 ans
  gdkchan eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) il y a 2 ans
  gdkchan 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) il y a 3 ans
  TSR Berry cee7121058 Move solution and projects to src il y a 3 ans