Historique des commits

Auteur SHA1 Message Date
  riperiperi b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) il y a 5 ans
  gdkchan 67033ed8e0 Do not flush multisample textures (#1973) il y a 5 ans
  gdkchan b8353f5639 Enable parallel ASTC decoding by default (#1930) il y a 5 ans
  gdkchan c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) il y a 5 ans
  riperiperi 24d316cc92 Extract texture Target from Info for quick access (#1774) il y a 5 ans
  riperiperi 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) il y a 5 ans
  riperiperi 9493cdfe55 Allow copy destination to have a different scale from source (#1711) il y a 5 ans
  gdkchan 7f536b5a15 Do not perform layout conversion on buffer texture flushes (#1729) il y a 5 ans
  riperiperi 02872833b6 Size hints for copy regions and viewport dimensions to avoid data loss (#1686) il y a 5 ans
  gdkchan 11a7c99764 Support 3D BC4 and BC5 compressed textures (#1655) il y a 5 ans
  gdkchan 423da5cc91 Scale texture resolution before sending to backend (#1646) il y a 5 ans
  gdkchan cf0f0fc4e7 Improve the speed of redundant ASTC texture data updates (#1636) il y a 5 ans
  gdkchan 2dcc6333f8 Fix image binding format (#1625) il y a 5 ans
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) il y a 5 ans
  gdkchan 86412ed30a Supper 2D array ASTC compressed texture formats decoding (#1593) il y a 5 ans
  riperiperi 5dd6f41ff4 Make viewStorage still valid after view removal. (#1564) il y a 5 ans
  riperiperi 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) il y a 5 ans
  gdkchan bdfbcf4017 Fix regression on texture compatibility match checks (#1521) il y a 5 ans
  sharmander bc19114bb5 Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482) il y a 5 ans
  mageven a33dc2f491 Improved Logger (#1292) il y a 5 ans
  gdkchan 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) il y a 5 ans
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) il y a 6 ans
  gdkchan f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) il y a 6 ans
  gdkchan 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) il y a 6 ans
  gdkchan 3cb1fa0e85 Implement texture buffers (#1152) il y a 6 ans
  gdkchan 8e64984158 Support partial invalidation on texture access (#1000) il y a 6 ans
  riperiperi 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) il y a 6 ans
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) il y a 6 ans
  gdkchan a11f6f5235 Fix some spelling mistakes il y a 6 ans