Commit History

Autor SHA1 Mensaxe Data
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) %!s(int64=5) %!d(string=hai) anos
  riperiperi f224769c49 Implement Logical Operation registers and functionality (#1380) %!s(int64=5) %!d(string=hai) anos
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) %!s(int64=5) %!d(string=hai) anos
  gdkchan dbeb50684d Support inline index buffer data (#1351) %!s(int64=5) %!d(string=hai) anos
  gdkchan b0d9ec8a82 Fix compute restore of previous shader state (#1352) %!s(int64=5) %!d(string=hai) anos
  gdkchan 44d7fcff39 Implement FIFO semaphore (#1286) %!s(int64=5) %!d(string=hai) anos
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
  mageven 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) %!s(int64=6) %!d(string=hai) anos
  riperiperi c2ac45adc5 Fix depth clamp enable bit, unit scale for polygon offset. (#1178) %!s(int64=6) %!d(string=hai) anos
  gdkchan 3cb1fa0e85 Implement texture buffers (#1152) %!s(int64=6) %!d(string=hai) anos
  mageven a728610b40 Implement Constant Color blends (#1119) %!s(int64=6) %!d(string=hai) anos
  gdkchan 6bfe4715f0 Initial conditional rendering support (#1012) %!s(int64=6) %!d(string=hai) anos
  Cristallix 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) %!s(int64=6) %!d(string=hai) anos
  Thog 644de99e86 Implement GPU syncpoints (#980) %!s(int64=6) %!d(string=hai) anos
  mageven 4960ab85f8 Implement Depth Clamping (#1120) %!s(int64=6) %!d(string=hai) anos
  mageven 468d8f841f Simple GPU fixes (#1093) %!s(int64=6) %!d(string=hai) anos
  gdkchan 9948a7be53 Support constant attributes (with a value of zero) (#1066) %!s(int64=6) %!d(string=hai) anos
  gdkchan ab4867505e Implement GPU scissors (#1058) %!s(int64=6) %!d(string=hai) anos
  riperiperi 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) %!s(int64=6) %!d(string=hai) anos
  gdkchan f373f870f7 Support configurable point size (#916) %!s(int64=6) %!d(string=hai) anos
  gdkchan 532ccf929a Ignore exit flag on branch delay slot (#899) %!s(int64=6) %!d(string=hai) anos
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
  gdkchan 383452f5cf Fix some shader disposal issues %!s(int64=6) %!d(string=hai) anos
  gdkchan 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
  gdkchan 9bfb373bdf Remove more unused code %!s(int64=6) %!d(string=hai) anos
  gdkchan 59fdaa744b GPU resource disposal %!s(int64=6) %!d(string=hai) anos
  gdkchan 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine %!s(int64=6) %!d(string=hai) anos