Histórico de Commits

Autor SHA1 Mensagem Data
  Mary ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) há 4 anos atrás
  JavidPack a3dd04deef Implement -p or --profile command line argument (#2947) há 4 anos atrás
  Alex Barney 3705c20668 Update LibHac to v0.16.0 (#3159) há 4 anos atrás
  merry 7b35ebc64a T32: Implement ALU (shifted register) instructions (#3135) há 4 anos atrás
  gdkchan 0a24aa6af2 Allow textures to have their data partially mapped (#2629) há 4 anos atrás
  riperiperi c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) há 4 anos atrás
  merry dc063eac83 ARMeilleure: Implement single stepping (#3133) há 4 anos atrás
  Ac_K ccf23fc629 gui: Fixes the games icon when there is an update (#3148) há 4 anos atrás
  merry f1460d5494 A32: Fix BLX and BXWritePC (#3151) há 4 anos atrás
  Berkan Diler 644b497df1 Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) há 4 anos atrás
  riperiperi fb935fd201 Add dedicated ServerBase for FileSystem services (#3142) há 4 anos atrás
  gdkchan f2087ca29e PPTC version increment (#3139) há 4 anos atrás
  gdkchan 92d166ecb7 Enable CPU JIT cache invalidation (#2965) há 4 anos atrás
  gdkchan 72e543e946 Prefer texture over textureSize for sampler type (#3132) há 4 anos atrás
  Berkan Diler 98c838b24c Use BitOperations methods and delete now unused BitUtils methods (#3134) há 4 anos atrás
  gdkchan 63c9c64196 Move kernel syscall logs to new trace log level (#3137) há 4 anos atrás
  Ac_K a113ed0811 Implement/Stub mnpp:app service and some hid calls (#3131) há 4 anos atrás
  merry 747876dc67 Decoders: Add IOpCode32HasSetFlags (#3136) há 4 anos atrás
  mlgatto 95cc18a7b4 Added trace log level (#3096) há 4 anos atrás
  Alex Barney c017c77365 Change ServiceNv map creation logs to the Debug level (#3058) há 4 anos atrás
  merry 98e05ee4b7 ARMeilleure: Thumb support (All T16 instructions) (#3105) há 4 anos atrás
  Mary 868919e101 misc: Update GtkSharp.Dependencies and speed up initial Windows build (#3128) há 4 anos atrás
  Berkan Diler 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) há 4 anos atrás
  riperiperi 7e9011673b Use a basic cubic interpolation for the audren upsampler (#3129) há 4 anos atrás
  Mary 741db8e43d amadeus: Fix PCMFloat datasource command v1 (#3127) há 4 anos atrás
  gdkchan 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) há 4 anos atrás
  Mary ab5d77c0c4 amadeus: Fix limiter correctness (#3126) há 4 anos atrás
  gdkchan 7bfb5f79b8 When copying linear textures, DMA should ignore region X/Y (#3121) há 4 anos atrás
  skrek 8cc2479825 Adjusting how deadzones are calculated (#3079) há 4 anos atrás
  Berkan Diler 8f35345729 Use Enum and Delegate.CreateDelegate generic overloads (#3111) há 4 anos atrás