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Preparation for initial Flatpack and FlatHub integration (#3173)

* Preparation for initial Flatpack and FlatHub integration

This integrate some initial changes required for Flatpack and distribution from FlatHub.

Also added some resources that will be used for packaging on Linux.

* Address gdkchan comment
Mary 4 lat temu
rodzic
commit
ac21abbb9d

+ 20 - 1
Ryujinx.Common/ReleaseInformations.cs

@@ -1,10 +1,14 @@
-using System.Reflection;
+using Ryujinx.Common.Configuration;
+using System;
+using System.Reflection;
 
 namespace Ryujinx.Common
 {
     // DO NOT EDIT, filled by CI
     public static class ReleaseInformations
     {
+        private const string FlatHubChannelOwner = "flathub";
+
         public static string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
         public static string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
         public static string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
@@ -19,6 +23,11 @@ namespace Ryujinx.Common
                    !ReleaseChannelRepo.StartsWith("%%");
         }
 
+        public static bool IsFlatHubBuild()
+        {
+            return IsValid() && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
+        }
+
         public static string GetVersion()
         {
             if (IsValid())
@@ -30,5 +39,15 @@ namespace Ryujinx.Common
                 return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
             }
         }
+
+        public static string GetBaseApplicationDirectory()
+        {
+            if (IsFlatHubBuild())
+            {
+                return AppDataManager.BaseDirPath;
+            }
+
+            return AppDomain.CurrentDomain.BaseDirectory;
+        }
     }
 }

+ 2 - 2
Ryujinx.Headless.SDL2/Program.cs

@@ -310,7 +310,7 @@ namespace Ryujinx.Headless.SDL2
                 {
                     controllerConfig.RangeLeft  = 1.0f;
                     controllerConfig.RangeRight = 1.0f;
-                    
+
                     Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
                 }
             }
@@ -396,7 +396,7 @@ namespace Ryujinx.Headless.SDL2
             if ((bool)option.EnableFileLog)
             {
                 Logger.AddTarget(new AsyncLogTargetWrapper(
-                    new FileLogTarget(AppDomain.CurrentDomain.BaseDirectory, "file"),
+                    new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"),
                     1000,
                     AsyncLogTargetOverflowAction.Block
                 ));

+ 3 - 2
Ryujinx.SDL2.Common/SDL2Driver.cs

@@ -1,4 +1,5 @@
-using Ryujinx.Common.Logging;
+using Ryujinx.Common;
+using Ryujinx.Common.Logging;
 using System;
 using System.Collections.Concurrent;
 using System.Collections.Generic;
@@ -81,7 +82,7 @@ namespace Ryujinx.SDL2.Common
 
                 SDL_EventState(SDL_EventType.SDL_CONTROLLERSENSORUPDATE, SDL_DISABLE);
 
-                string gamepadDbPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "SDL_GameControllerDB.txt");
+                string gamepadDbPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "SDL_GameControllerDB.txt");
 
                 if (File.Exists(gamepadDbPath))
                 {

+ 1 - 1
Ryujinx/Configuration/LoggerModule.cs

@@ -80,7 +80,7 @@ namespace Ryujinx.Configuration
             if (e.NewValue)
             {
                 Logger.AddTarget(new AsyncLogTargetWrapper(
-                    new FileLogTarget(AppDomain.CurrentDomain.BaseDirectory, "file"),
+                    new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"),
                     1000,
                     AsyncLogTargetOverflowAction.Block
                 ));

+ 11 - 4
Ryujinx/Modules/Updater/Updater.cs

@@ -311,7 +311,7 @@ namespace Ryujinx.Modules
                             catch (Exception e)
                             {
                                 Logger.Warning?.Print(LogClass.Application, e.Message);
-                                Logger.Warning?.Print(LogClass.Application, $"Multi-Threaded update failed, falling back to single-threaded updater.");
+                                Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
 
                                 DoUpdateWithSingleThread(updateDialog, downloadUrl, updateFile);
 
@@ -327,8 +327,8 @@ namespace Ryujinx.Modules
                     catch (WebException ex)
                     {
                         Logger.Warning?.Print(LogClass.Application, ex.Message);
-                        Logger.Warning?.Print(LogClass.Application, $"Multi-Threaded update failed, falling back to single-threaded updater.");
-                        
+                        Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
+
                         for (int j = 0; j < webClients.Count; j++)
                         {
                             webClients[j].CancelAsync();
@@ -567,7 +567,14 @@ namespace Ryujinx.Modules
 #else
             if (showWarnings)
             {
-                GtkDialog.CreateWarningDialog("Updater Disabled!", "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.");
+                if (ReleaseInformations.IsFlatHubBuild())
+                {
+                    GtkDialog.CreateWarningDialog("Updater Disabled!", "Please update Ryujinx via FlatHub.");
+                }
+                else
+                {
+                    GtkDialog.CreateWarningDialog("Updater Disabled!", "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.");
+                }
             }
 
             return false;

+ 1 - 1
Ryujinx/Ui/MainWindow.cs

@@ -1291,7 +1291,7 @@ namespace Ryujinx.Ui
 
         private void OpenLogsFolder_Pressed(object sender, EventArgs args)
         {
-            string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
+            string logPath = System.IO.Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "Logs");
 
             new DirectoryInfo(logPath).Create();
 

+ 1 - 0
distribution/linux/ryujinx-logo.svg

@@ -0,0 +1 @@
+<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 255.76 255.76"><defs><style>.cls-1{fill:#02c5e5;}.cls-2{fill:#ff5f55;}.cls-3{fill:none;}</style></defs><g id="Ebene_2" data-name="Ebene 2"><g id="Ebene_1-2" data-name="Ebene 1"><g id="Ebene_2-2" data-name="Ebene 2"><g id="Ebene_1-2-2" data-name="Ebene 1-2"><path class="cls-1" d="M80.63,0V220.39H44.37c-14,0-35.74-20.74-35.74-39.13V40.13C8.63,19.19,31.36,0,49.06,0Z"/><path class="cls-2" d="M175.13,35.37V255.76h36.26c14,0,35.74-20.74,35.74-39.13V75.5c0-20.94-22.73-40.13-40.43-40.13Z"/><polygon class="cls-1" points="124.34 137.96 122.58 145.57 90.64 145.57 92.89 137.96 124.34 137.96"/><polygon class="cls-2" points="160.29 137.96 157.84 145.57 122.58 145.57 124.34 137.96 160.29 137.96"/><polygon class="cls-1" points="130.39 111.86 128.62 119.47 95.14 119.47 97.39 111.86 130.39 111.86"/><polygon class="cls-2" points="164.79 111.86 162.34 119.47 128.62 119.47 130.39 111.86 164.79 111.86"/><polygon class="cls-1" points="104.24 167.99 122.83 87.77 129.78 87.77 111.19 167.99 104.24 167.99"/><polygon class="cls-2" points="128.18 167.99 146.77 87.77 153.89 87.77 135.3 167.99 128.18 167.99"/></g><rect class="cls-3" width="255.76" height="255.76"/></g></g></g></svg>

+ 23 - 0
distribution/linux/ryujinx-mime.xml

@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
+    <mime-type type="application/x-nx-nca">
+        <comment>Nintendo Content Archive</comment>
+        <glob pattern="*.nca"/>
+    </mime-type>
+    <mime-type type="application/x-nx-nro">
+        <comment>Nintendo Relocatable Object</comment>
+        <glob pattern="*.nro"/>
+    </mime-type>
+    <mime-type type="application/x-nx-nso">
+        <comment>Nintendo Shared Object</comment>
+        <glob pattern="*.nso"/>
+    </mime-type>
+    <mime-type type="application/x-nx-nsp">
+        <comment>Nintendo Submission Package</comment>
+        <glob pattern="*.nsp"/>
+    </mime-type>
+    <mime-type type="application/x-nx-xci">
+        <comment>Nintendo Switch Cartridge</comment>
+        <glob pattern="*.xci"/>
+    </mime-type>
+</mime-info>

+ 14 - 0
distribution/linux/ryujinx.desktop

@@ -0,0 +1,14 @@
+[Desktop Entry]
+Version=1.0
+Name=Ryujinx
+Comment=A Nintendo Switch Emulator
+Type=Application
+GenericName=Nintendo Switch Emulator
+Icon=ryujinx
+Terminal=false
+Exec=Ryujinx %f
+Categories=Game;Emulator;GTK;
+MimeType=application/x-nx-nca;application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
+Keywords=Switch;Nintendo;Emulator;
+StartupWMClass=Ryujinx
+PrefersNonDefaultGPU=true