riperiperi
|
02872833b6
Size hints for copy regions and viewport dimensions to avoid data loss (#1686)
|
5 anos atrás |
gdkchan
|
a89b81a812
Separate zeta from color formats (#1647)
|
5 anos atrás |
riperiperi
|
e1da7df207
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
|
5 anos atrás |
gdkchan
|
11a7c99764
Support 3D BC4 and BC5 compressed textures (#1655)
|
5 anos atrás |
gdkchan
|
423da5cc91
Scale texture resolution before sending to backend (#1646)
|
5 anos atrás |
riperiperi
|
b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
|
5 anos atrás |
riperiperi
|
f89b754abb
Always set new texture data for textures initialized by a copy. (#1576)
|
5 anos atrás |
gdkchan
|
bd28ce90e6
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
|
5 anos atrás |
riperiperi
|
3d055da5fc
Allow swizzles to match with "undefined" components (#1538)
|
5 anos atrás |
riperiperi
|
5d69d9103e
Texture/Buffer Memory Management Improvements (#1408)
|
5 anos atrás |
sharmander
|
bc19114bb5
Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482)
|
5 anos atrás |
gdkchan
|
2900dda633
Fix depth stencil formats copy by matching equivalent color formats (#1198)
|
5 anos atrás |
gdkchan
|
4d02a2d2c0
New NVDEC and VIC implementation (#1384)
|
5 anos atrás |
riperiperi
|
484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
|
5 anos atrás |
gdkchan
|
5795bb1528
Support separate textures and samplers (#1216)
|
5 anos atrás |
gdkchan
|
3cb1fa0e85
Implement texture buffers (#1152)
|
6 anos atrás |
gdkchan
|
03711dd7b5
Implement SULD shader instruction (#1117)
|
6 anos atrás |
gdkchan
|
8e64984158
Support partial invalidation on texture access (#1000)
|
6 anos atrás |
riperiperi
|
6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
|
6 anos atrás |
gdkchan
|
a11f6f5235
Fix some spelling mistakes
|
6 anos atrás |
gdkchan
|
92703af555
Address PR feedback
|
6 anos atrás |
gdkchan
|
59fdaa744b
GPU resource disposal
|
6 anos atrás |
gdkchan
|
bacb278dc1
Fix typos pointed out by LDj3SNuD
|
6 anos atrás |
gdkchan
|
32764f9560
Add XML documentation to Ryujinx.Graphics.Gpu.Image
|
6 anos atrás |
gdkchan
|
654e617fe7
Some code cleanup
|
6 anos atrás |
gdkchan
|
9d7a142a48
Support texture rectangle targets (non-normalized coords)
|
6 anos atrás |
gdkchan
|
e25b7c9848
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
|
6 anos atrás |
gdk
|
d0c7732fe2
Optimize RangeList by not doing an allocation on every call to the Find methods
|
6 anos atrás |
gdk
|
16d88c21fc
Improved and simplified window texture presentation
|
6 anos atrás |
gdk
|
79de8fd490
Share texture pool cache between graphics and compute
|
6 anos atrás |