Histórico de Commits

Autor SHA1 Mensagem Data
  gdkchan e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) há 4 anos atrás
  gdkchan 952c6e4d45 Fix sampled multisample image size (#2984) há 4 anos atrás
  riperiperi d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) há 4 anos atrás
  riperiperi 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) há 4 anos atrás
  gdkchan fbb4019ed5 Initial support for separate GPU address spaces (#2394) há 4 anos atrás
  gdkchan a10b2c5ff2 Initial support for GPU channels (#2372) há 4 anos atrás
  riperiperi 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) há 5 anos atrás
  riperiperi 8d36681bf1 Improve handling for unmapped GPU resources (#2083) há 5 anos atrás
  riperiperi c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) há 5 anos atrás
  gdkchan 03aab63e03 Fix out of range exception when a invalid base lod is used (#1931) há 5 anos atrás
  gdkchan c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) há 5 anos atrás
  gdkchan 3bad321d2b Fix mipmap base level being ignored for sampled textures and images (#1911) há 5 anos atrás
  sharmander 06aa8a7578 GPU - Improve Memory Allocation (#1722) há 5 anos atrás
  riperiperi 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) há 5 anos atrás
  riperiperi 02872833b6 Size hints for copy regions and viewport dimensions to avoid data loss (#1686) há 5 anos atrás
  gdkchan 1560f236da Convert 1D texture targets to 2D (#1584) há 5 anos atrás
  mageven a33dc2f491 Improved Logger (#1292) há 5 anos atrás
  gdkchan 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) há 5 anos atrás
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) há 5 anos atrás
  LDj3SNuD 5e724cf24e Add Profiled Persistent Translation Cache. (#769) há 5 anos atrás
  gdkchan 12cfaf56f0 Add new depth-stencil formats (#1284) há 5 anos atrás
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) há 5 anos atrás
  gdkchan 1758424208 Use correct swizzle on depth-stencil textures (#1196) há 6 anos atrás
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) há 6 anos atrás
  gdkchan 80ff2eab29 Change GPU errors to debug and reduce log messages há 6 anos atrás
  gdkchan bacb278dc1 Fix typos pointed out by LDj3SNuD há 6 anos atrás
  gdkchan 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image há 6 anos atrás
  gdkchan 654e617fe7 Some code cleanup há 6 anos atrás
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) há 6 anos atrás
  gdk b2b2e04669 Small optimizations on texture and sampler pool invalidation há 6 anos atrás