История коммитов

Автор SHA1 Сообщение Дата
  Evan Husted a5dbcb75d0 misc: chore: Use collection expressions in OpenGL project 1 год назад
  Evan Husted 58c1ab7989 misc: chore: Use explicit types in OpenGL project 1 год назад
  Evan Husted dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 год назад
  jhorv 73f985d27c Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 1 год назад
  gdkchan 4f75e26ec7 Clamp amount of mipmap levels to max allowed for all backends (#7197) 1 год назад
  jhorv 268c9aecf8 Texture loading: reduce memory allocations (#6623) 2 лет назад
  gdkchan 841dd56f4c Implement copy dependency for depth and color textures (#4365) 2 лет назад
  TSRBerry eb528ae0f0 Add workflow to automatically check code style issues for PRs (#4670) 2 лет назад
  gdkchan 9c6071a645 Move support buffer update out of the backends (#5411) 2 лет назад
  TSRBerry 40f2bd37e3 [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2 лет назад
  gdkchan f679f25e08 Set OpenGL PixelPackBuffer to 0 when done (#4921) 2 лет назад
  riperiperi e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 лет назад
  TSR Berry cee7121058 Move solution and projects to src 3 лет назад