Commit History

Autor SHA1 Mensaxe Data
  Evan Husted a5dbcb75d0 misc: chore: Use collection expressions in OpenGL project hai 1 ano
  Evan Husted 58c1ab7989 misc: chore: Use explicit types in OpenGL project hai 1 ano
  Evan Husted dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. hai 1 ano
  jhorv 73f985d27c Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) hai 1 ano
  gdkchan 4f75e26ec7 Clamp amount of mipmap levels to max allowed for all backends (#7197) hai 1 ano
  jhorv 268c9aecf8 Texture loading: reduce memory allocations (#6623) %!s(int64=2) %!d(string=hai) anos
  gdkchan 841dd56f4c Implement copy dependency for depth and color textures (#4365) %!s(int64=2) %!d(string=hai) anos
  TSRBerry eb528ae0f0 Add workflow to automatically check code style issues for PRs (#4670) %!s(int64=2) %!d(string=hai) anos
  gdkchan 9c6071a645 Move support buffer update out of the backends (#5411) %!s(int64=2) %!d(string=hai) anos
  TSRBerry 40f2bd37e3 [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) %!s(int64=3) %!d(string=hai) anos
  gdkchan f679f25e08 Set OpenGL PixelPackBuffer to 0 when done (#4921) %!s(int64=3) %!d(string=hai) anos
  riperiperi e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) %!s(int64=3) %!d(string=hai) anos
  TSR Berry cee7121058 Move solution and projects to src %!s(int64=3) %!d(string=hai) anos