Evan Husted
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a5dbcb75d0
misc: chore: Use collection expressions in OpenGL project
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hai 1 ano |
Evan Husted
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58c1ab7989
misc: chore: Use explicit types in OpenGL project
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hai 1 ano |
Evan Husted
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dfb4854d19
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
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hai 1 ano |
jhorv
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73f985d27c
Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
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hai 1 ano |
gdkchan
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4f75e26ec7
Clamp amount of mipmap levels to max allowed for all backends (#7197)
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hai 1 ano |
jhorv
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268c9aecf8
Texture loading: reduce memory allocations (#6623)
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%!s(int64=2) %!d(string=hai) anos |
gdkchan
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841dd56f4c
Implement copy dependency for depth and color textures (#4365)
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%!s(int64=2) %!d(string=hai) anos |
TSRBerry
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eb528ae0f0
Add workflow to automatically check code style issues for PRs (#4670)
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%!s(int64=2) %!d(string=hai) anos |
gdkchan
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9c6071a645
Move support buffer update out of the backends (#5411)
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%!s(int64=2) %!d(string=hai) anos |
TSRBerry
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40f2bd37e3
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
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%!s(int64=3) %!d(string=hai) anos |
gdkchan
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f679f25e08
Set OpenGL PixelPackBuffer to 0 when done (#4921)
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%!s(int64=3) %!d(string=hai) anos |
riperiperi
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e18d258fa0
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
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%!s(int64=3) %!d(string=hai) anos |
TSR Berry
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cee7121058
Move solution and projects to src
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%!s(int64=3) %!d(string=hai) anos |