gdkchan
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eb181425b1
Fix size of cached compute shaders (#2548)
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4 gadi atpakaļ |
gdkchan
|
3148c0c21c
Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)
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4 gadi atpakaļ |
gdkchan
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c3e2646f9e
Workaround for Intel FrontFacing built-in variable bug (#2540)
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4 gadi atpakaļ |
gdkchan
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ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (#2538)
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4 gadi atpakaļ |
gdkchan
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0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
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4 gadi atpakaļ |
gdkchan
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d9d18439f6
Use a new approach for shader BRX targets (#2532)
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4 gadi atpakaļ |
gdkchan
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9b08abc644
Fix shader compilation on shaders that uses rectangle textures (#2471)
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4 gadi atpakaļ |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 gadi atpakaļ |
gdkchan
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59900d7f00
Unscale textureSize when resolution scaling is used (#2441)
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4 gadi atpakaļ |
gdkchan
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8b44eb1c98
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
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4 gadi atpakaļ |
gdkchan
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d125fce3e8
Allow shader language and target API to be specified on the shader translator (#2402)
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4 gadi atpakaļ |
gdkchan
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fbb4019ed5
Initial support for separate GPU address spaces (#2394)
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4 gadi atpakaļ |
gdkchan
|
493648df31
Fix default value for unwritten shader outputs (#2412)
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4 gadi atpakaļ |
gdkchan
|
ed2f5ede0f
Fix texture sampling with depth compare and LOD level or bias (#2404)
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4 gadi atpakaļ |
gdkchan
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c71ae9c85c
Fix shader texture LOD query (#2397)
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4 gadi atpakaļ |
gdkchan
|
49edf14a3e
Pass all inputs when geometry shader passthrough is enabled (#2362)
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4 gadi atpakaļ |
riperiperi
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7ff1f9aa12
End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367)
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4 gadi atpakaļ |
gdkchan
|
3b90adcd1d
Fix shaders with mixed PBK and SSY addresses on the stack (#2329)
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4 gadi atpakaļ |
gdkchan
|
79b3243f54
Do not attempt to normalize SNORM image buffers on shaders (#2317)
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4 gadi atpakaļ |
riperiperi
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5271cfe70b
Fix dimensions check for scale eligibility (#2301)
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5 gadi atpakaļ |
gdkchan
|
12533e5c9d
Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)
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5 gadi atpakaļ |
gdkchan
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b34c0a47b4
Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298)
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5 gadi atpakaļ |
gdkchan
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49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
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5 gadi atpakaļ |
EmulationFanatic
|
b5c72b44de
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
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5 gadi atpakaļ |
gdkchan
|
0e9823d7e6
Fix shader buffer write flag on atomic instructions (#2261)
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5 gadi atpakaļ |
gdkchan
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4770cfa920
Only enable clip distance if written to on shader (#2217)
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5 gadi atpakaļ |
riperiperi
|
9e68f5026e
Fix skipping missing shaders
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5 gadi atpakaļ |
riperiperi
|
b1c3e01691
Nit
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5 gadi atpakaļ |
riperiperi
|
35eac315ab
The task isn't required for loading compute binary.
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5 gadi atpakaļ |
riperiperi
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a0aa09912c
Use event to wake the main thread on task completion
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5 gadi atpakaļ |