Commit Verlauf

Autor SHA1 Nachricht Datum
  gdkchan eb181425b1 Fix size of cached compute shaders (#2548) vor 4 Jahren
  gdkchan 3148c0c21c Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) vor 4 Jahren
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) vor 4 Jahren
  gdkchan ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) vor 4 Jahren
  gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) vor 4 Jahren
  gdkchan d9d18439f6 Use a new approach for shader BRX targets (#2532) vor 4 Jahren
  gdkchan 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) vor 4 Jahren
  gdkchan 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) vor 4 Jahren
  gdkchan 59900d7f00 Unscale textureSize when resolution scaling is used (#2441) vor 4 Jahren
  gdkchan 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) vor 4 Jahren
  gdkchan d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) vor 4 Jahren
  gdkchan fbb4019ed5 Initial support for separate GPU address spaces (#2394) vor 4 Jahren
  gdkchan 493648df31 Fix default value for unwritten shader outputs (#2412) vor 4 Jahren
  gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) vor 4 Jahren
  gdkchan c71ae9c85c Fix shader texture LOD query (#2397) vor 4 Jahren
  gdkchan 49edf14a3e Pass all inputs when geometry shader passthrough is enabled (#2362) vor 4 Jahren
  riperiperi 7ff1f9aa12 End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) vor 5 Jahren
  gdkchan 3b90adcd1d Fix shaders with mixed PBK and SSY addresses on the stack (#2329) vor 5 Jahren
  gdkchan 79b3243f54 Do not attempt to normalize SNORM image buffers on shaders (#2317) vor 5 Jahren
  riperiperi 5271cfe70b Fix dimensions check for scale eligibility (#2301) vor 5 Jahren
  gdkchan 12533e5c9d Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) vor 5 Jahren
  gdkchan b34c0a47b4 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) vor 5 Jahren
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) vor 5 Jahren
  EmulationFanatic b5c72b44de Merge pull request #2177 from riperiperi/feature/parallel-shader-cache vor 5 Jahren
  gdkchan 0e9823d7e6 Fix shader buffer write flag on atomic instructions (#2261) vor 5 Jahren
  gdkchan 4770cfa920 Only enable clip distance if written to on shader (#2217) vor 5 Jahren
  riperiperi 9e68f5026e Fix skipping missing shaders vor 5 Jahren
  riperiperi b1c3e01691 Nit vor 5 Jahren
  riperiperi 35eac315ab The task isn't required for loading compute binary. vor 5 Jahren
  riperiperi a0aa09912c Use event to wake the main thread on task completion vor 5 Jahren