gdkchan
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53d096e392
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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1 سال پیش |
gdkchan
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bbed3b9926
Fix depth compare value for TLD4S shader instruction with offset (#6253)
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2 سال پیش |
gdkchan
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24c8b0edc0
Remove component operand for texture gather with depth compare (#6247)
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2 سال پیش |
gdkchan
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33ba170315
Fix NRE on gather operations with depth compare on macOS (#5832)
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2 سال پیش |
gdkchan
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a2a97e1b11
Implement textureSamples texture query shader instruction (#5750)
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2 سال پیش |
Marco Carvalho
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64079c034c
Prefer jagged arrays over multidimensional (#5562)
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2 سال پیش |
gdkchan
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b423197619
Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2 سال پیش |
gdkchan
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1c7a90ef35
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
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2 سال پیش |
TSRBerry
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9becbd7d72
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2 سال پیش |
TSR Berry
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cee7121058
Move solution and projects to src
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3 سال پیش |