Commit History

Autor SHA1 Mensaxe Data
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) %!s(int64=5) %!d(string=hai) anos
  riperiperi 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) %!s(int64=5) %!d(string=hai) anos
  gdkchan 40e276c9b5 Improve shader global memory to storage pass (#2200) %!s(int64=5) %!d(string=hai) anos
  riperiperi ede26556f2 Traverse PhiNodes for Bindless Elimination (#2089) %!s(int64=5) %!d(string=hai) anos
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) %!s(int64=5) %!d(string=hai) anos
  gdkchan e13154c83d Implement shader LEA instruction and improve bindless image load/store (#1355) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) %!s(int64=6) %!d(string=hai) anos