Historique des commits

Auteur SHA1 Message Date
  gdkchan 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) il y a 4 ans
  gdkchan d512ce122c Initial tessellation shader support (#2534) il y a 4 ans
  gdkchan a7109c767b Rewrite shader decoding stage (#2698) il y a 4 ans
  riperiperi 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) il y a 4 ans
  gdkchan ee1038e542 Initial support for shader attribute indexing (#2546) il y a 4 ans
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) il y a 4 ans
  gdkchan 59900d7f00 Unscale textureSize when resolution scaling is used (#2441) il y a 4 ans
  gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) il y a 4 ans
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) il y a 4 ans
  gdkchan 0e9823d7e6 Fix shader buffer write flag on atomic instructions (#2261) il y a 5 ans
  riperiperi 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) il y a 5 ans
  riperiperi a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) il y a 5 ans
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) il y a 5 ans
  riperiperi e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) il y a 5 ans
  riperiperi 780c7530d6 Add scaling for Texture2DArray when using TexelFetch. (#1645) il y a 5 ans
  gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) il y a 5 ans
  gdkchan b066cfc1a3 Add support for shader constant buffer slot indexing (#1608) il y a 5 ans
  gdkchan 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) il y a 5 ans
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) il y a 5 ans
  gdkchan 03711dd7b5 Implement SULD shader instruction (#1117) il y a 6 ans
  gdkchan 49d7b1c7d8 Implement textureQueryLevels (#1007) il y a 6 ans
  gdkchan f2c85c5d58 Support non-constant texture offsets on non-NVIDIA gpus il y a 6 ans
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions il y a 6 ans
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR il y a 6 ans
  gdk 73e68edd09 Revert "Simplify shader uniform buffer access codegen" il y a 6 ans
  gdk 1df78e7ad6 Simplify shader uniform buffer access codegen il y a 6 ans
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled il y a 6 ans
  gdk 3ab5c23f49 Add partial support for array of samplers, and add pass to identify them from bindless texture accesses il y a 6 ans
  gdk 278a4c317c Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes il y a 6 ans
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute il y a 6 ans