Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 911ea38e93 Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) пре 4 година
  gdkchan 99445dd0a6 Add support for fragment shader interlock (#2768) пре 4 година
  gdkchan d512ce122c Initial tessellation shader support (#2534) пре 4 година
  gdkchan a7109c767b Rewrite shader decoding stage (#2698) пре 4 година
  gdkchan fd7567a6b5 Only make render target 2D textures layered if needed (#2646) пре 4 година
  gdkchan ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) пре 4 година
  Mary 97a2133207 shadertools: Prepare for new target Languages and APIs (#2465) пре 4 година
  gdkchan d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) пре 4 година
  gdkchan 3fd6b55f04 Fix value of constant vertex attributes (#2307) пре 5 година
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) пре 5 година
  gdkchan 4770cfa920 Only enable clip distance if written to on shader (#2217) пре 5 година
  mageven a5d5ca0635 Shader Cache: Move bindless checking from translation to decode (#2145) пре 5 година
  Mary aef25980a7 Salieri: Detect and avoid caching shaders using bindless textures (#2097) пре 5 година
  gdkchan 4047477866 Simplify handling of shader vertex A (#1999) пре 5 година
  gdkchan 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) пре 5 година
  Mary 48f6570557 Salieri: shader cache (#1701) пре 5 година
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) пре 5 година
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) пре 5 година
  gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) пре 5 година
  gdkchan 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) пре 5 година
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) пре 5 година
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) пре 6 година
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) пре 6 година
  gdkchan 5b5239ab5b Remove output interpolation qualifier (#1070) пре 6 година
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) пре 6 година
  gdkchan 18814d44b2 Address PR feedback пре 6 година
  gdkchan 92703af555 Address PR feedback пре 6 година
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) пре 6 година
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions пре 6 година
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR пре 6 година