greggameplayer
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5a3449f5d9
delete mixed tabs & spaces & use void for methods
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8 سال پیش |
greggameplayer
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e40db09bed
add a new Method for OpenAudioOut & OpenAudioOutAuto
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8 سال پیش |
greggameplayer
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4397049c6a
Implement ListAudioOutsAuto & OpenAudioOutAuto
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8 سال پیش |
gdkchan
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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8 سال پیش |
Lordmau5
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518fe799da
Update README file (#143)
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8 سال پیش |
gdkchan
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a0ee977ce5
Use sample counter on HID controller layouts
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8 سال پیش |
Tobias
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7b7dbdcc6a
Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
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8 سال پیش |
gdkchan
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49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
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8 سال پیش |
gdkchan
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adeb8793c2
Fix a thread sync bug as is the usual...
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8 سال پیش |
gdkchan
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aa75957ce2
Somewhat better implementation of thread yield
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8 سال پیش |
gdkchan
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7f5a8effbb
Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
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8 سال پیش |
gdkchan
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91420a402c
Use source texture size when doing reads for texure copy
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8 سال پیش |
gdkchan
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7822348439
Small cleanup in AMemory and removed some unused usings
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8 سال پیش |
gdkchan
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9136897d4a
Do not inline the scalar vector load methods as a workaround to a .net JIT bug
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8 سال پیش |
gdkchan
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231fae1a4c
Texture/Vertex/Index data cache (#132)
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8 سال پیش |
riperiperi
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6fe51f9705
ReadBytes function in AMemory, with cleaner range check. (#136)
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8 سال پیش |
greggameplayer
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39ebb83453
Add & Correct ErrorModules (#137)
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8 سال پیش |
gdkchan
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df33dcc489
Force inline some of the vector read/write methods
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8 سال پیش |
gdkchan
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741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
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8 سال پیش |
gdkchan
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e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
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8 سال پیش |
Starlet
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250e2084f4
SMO stubs and implementations (#129)
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8 سال پیش |
gdkchan
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f03a43fa38
Fix copy-paste mistake, also related to astc...
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8 سال پیش |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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8 سال پیش |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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8 سال پیش |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 سال پیش |
Ac_K
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aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
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8 سال پیش |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 سال پیش |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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8 سال پیش |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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8 سال پیش |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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8 سال پیش |