greggameplayer
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5a3449f5d9
delete mixed tabs & spaces & use void for methods
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пре 8 година |
greggameplayer
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e40db09bed
add a new Method for OpenAudioOut & OpenAudioOutAuto
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пре 8 година |
greggameplayer
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4397049c6a
Implement ListAudioOutsAuto & OpenAudioOutAuto
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пре 8 година |
gdkchan
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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пре 8 година |
Lordmau5
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518fe799da
Update README file (#143)
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пре 8 година |
gdkchan
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a0ee977ce5
Use sample counter on HID controller layouts
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пре 8 година |
Tobias
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7b7dbdcc6a
Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
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пре 8 година |
gdkchan
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49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
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пре 8 година |
gdkchan
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adeb8793c2
Fix a thread sync bug as is the usual...
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пре 8 година |
gdkchan
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aa75957ce2
Somewhat better implementation of thread yield
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пре 8 година |
gdkchan
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7f5a8effbb
Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
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пре 8 година |
gdkchan
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91420a402c
Use source texture size when doing reads for texure copy
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пре 8 година |
gdkchan
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7822348439
Small cleanup in AMemory and removed some unused usings
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пре 8 година |
gdkchan
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9136897d4a
Do not inline the scalar vector load methods as a workaround to a .net JIT bug
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пре 8 година |
gdkchan
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231fae1a4c
Texture/Vertex/Index data cache (#132)
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пре 8 година |
riperiperi
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6fe51f9705
ReadBytes function in AMemory, with cleaner range check. (#136)
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пре 8 година |
greggameplayer
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39ebb83453
Add & Correct ErrorModules (#137)
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пре 8 година |
gdkchan
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df33dcc489
Force inline some of the vector read/write methods
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пре 8 година |
gdkchan
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741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
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пре 8 година |
gdkchan
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e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
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пре 8 година |
Starlet
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250e2084f4
SMO stubs and implementations (#129)
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пре 8 година |
gdkchan
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f03a43fa38
Fix copy-paste mistake, also related to astc...
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пре 8 година |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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пре 8 година |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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пре 8 година |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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пре 8 година |
Ac_K
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aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
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пре 8 година |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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пре 8 година |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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пре 8 година |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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пре 8 година |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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пре 8 година |