История коммитов

Автор SHA1 Сообщение Дата
  gdkchan 1968386808 Add locking methods to the ogl resource cache (#238) 7 лет назад
  ReinUsesLisp 97ca974213 Implement some GPU features (#209) 7 лет назад
  ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 7 лет назад
  gdkchan 900a84ae0a Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented) 7 лет назад
  ReinUsesLisp a4020bb398 Port from OpenTK.NETCore to OpenTK.NetStandard (#176) 7 лет назад
  Lordmau5 98e6a34608 Implement R16 texture format (#147) 7 лет назад
  gdkchan 49fd76db0f Fix a small size related issue on MapBufferEx and add the BC7U texture format 7 лет назад
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter 8 лет назад
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 лет назад
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 лет назад
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 лет назад
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) 8 лет назад
  gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats 8 лет назад
  gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 лет назад
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 лет назад