gdkchan
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1968386808
Add locking methods to the ogl resource cache (#238)
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7 vuotta sitten |
ReinUsesLisp
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97ca974213
Implement some GPU features (#209)
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7 vuotta sitten |
ReinUsesLisp
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9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
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7 vuotta sitten |
gdkchan
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900a84ae0a
Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented)
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8 vuotta sitten |
ReinUsesLisp
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a4020bb398
Port from OpenTK.NETCore to OpenTK.NetStandard (#176)
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8 vuotta sitten |
Lordmau5
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98e6a34608
Implement R16 texture format (#147)
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8 vuotta sitten |
gdkchan
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49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
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8 vuotta sitten |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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8 vuotta sitten |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 vuotta sitten |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 vuotta sitten |
gdkchan
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 vuotta sitten |
gdkchan
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c8c86a3854
Fix for current framebuffer issues (#78)
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8 vuotta sitten |
gdkchan
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7b2f471d4f
[GPU] Add support for the BC4/5 texture formats
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8 vuotta sitten |
gdkchan
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 vuotta sitten |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 vuotta sitten |