riperiperi
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fd6d3ec88f
Fix res scale parameters not being updated in vertex shader (#3046)
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4 лет назад |
riperiperi
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79adba4402
Add support for render scale to vertex stage. (#2763)
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4 лет назад |
gdkchan
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e7c2dc8ec3
Fix for texture pool not being updated when it should + buffer texture related fixes (#2911)
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4 лет назад |
riperiperi
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788aec511f
Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2832)
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4 лет назад |
gdkchan
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611bec6e44
Implement DrawTexture functionality (#2747)
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4 лет назад |
gdkchan
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25fd4ef10e
Extend bindless elimination to work with masked and shifted handles (#2727)
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4 лет назад |
gdkchan
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75f4b1ff2d
Relax sampler pool requirement (#2703)
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4 лет назад |
gdkchan
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83bdafccda
Share scales array for graphics and compute (#2653)
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4 лет назад |
riperiperi
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b0af010247
Set texture/image bindings in place rather than allocating and passing an array (#2647)
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4 лет назад |
riperiperi
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76e8f9ac87
Only reupload the texture scale array if it changes. (#2595)
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4 лет назад |
gdkchan
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96a070a9a7
Do not require texture and sampler pools being initialized (#2476)
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4 лет назад |
gdkchan
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 лет назад |
gdkchan
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8b44eb1c98
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
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4 лет назад |
gdkchan
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fbb4019ed5
Initial support for separate GPU address spaces (#2394)
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4 лет назад |
gdkchan
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a10b2c5ff2
Initial support for GPU channels (#2372)
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4 лет назад |
gdkchan
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65fee49e8a
Fix separate bindless sampler at offset 0 (#2360)
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4 лет назад |
Mary
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afd68d4c6c
GAL: Fix sampler leaks on exit (#2353)
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4 лет назад |
gdkchan
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02e2e561ac
Support bindless textures with separate constant buffers for texture and sampler (#2339)
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4 лет назад |
gdkchan
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79b3243f54
Do not attempt to normalize SNORM image buffers on shaders (#2317)
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4 лет назад |
riperiperi
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0129250c2e
Pass CbufSlot when getting info from the texture descriptor (#2291)
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4 лет назад |
riperiperi
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1623ab524f
Improve Buffer Textures and flush Image Stores (#2088)
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5 лет назад |
gdkchan
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c4f56c5704
Support for resources on non-contiguous GPU memory regions (#1905)
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5 лет назад |
riperiperi
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24d316cc92
Extract texture Target from Info for quick access (#1774)
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5 лет назад |
gdkchan
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934a78005e
Simplify logic for bindless texture handling (#1667)
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5 лет назад |
gdkchan
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8d168574eb
Use explicit buffer and texture bindings on shaders (#1666)
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5 лет назад |
riperiperi
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e1da7df207
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
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5 лет назад |
gdkchan
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876fa656f6
Remove unused texture and sampler pool invalidation code (#1648)
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5 лет назад |
gdkchan
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efa77a2415
Add missing null check on image binding (#1632)
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5 лет назад |
gdkchan
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2dcc6333f8
Fix image binding format (#1625)
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5 лет назад |
riperiperi
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08332bdc04
Ensure storage is set for Buffer Textures when binding an Image. (#1627)
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5 лет назад |