Commit History

Autor SHA1 Mensaxe Data
  Mary 33f8284bc0 hle/ui: Basic multi programs support (#1560) %!s(int64=5) %!d(string=hai) anos
  riperiperi 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) %!s(int64=5) %!d(string=hai) anos
  mageven 27179d0218 Improve multi-controller support in HID and Controller Applet (#1453) %!s(int64=5) %!d(string=hai) anos
  mageven c11855565e Implement Software Keyboard GTK frontend (#1434) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5a7df48975 New GPFifo and fast guest constant buffer updates (#1400) %!s(int64=5) %!d(string=hai) anos
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) %!s(int64=5) %!d(string=hai) anos
  LDj3SNuD 5e724cf24e Add Profiled Persistent Translation Cache. (#769) %!s(int64=5) %!d(string=hai) anos
  mageven ba4830293e Refactor out Application details from Horizon (#1236) %!s(int64=6) %!d(string=hai) anos
  plutoo 7f500e7cae set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210) %!s(int64=6) %!d(string=hai) anos
  gdkchan f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) %!s(int64=6) %!d(string=hai) anos
  Thog cdbb689b80 Add support for dynamic docking/undocking (#1147) %!s(int64=6) %!d(string=hai) anos
  Thog 36749c358d SurfaceFlinger v2 (#981) %!s(int64=6) %!d(string=hai) anos
  Cristallix 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) %!s(int64=6) %!d(string=hai) anos
  mageven 2365ddfc36 HID SharedMem Rework (#1003) %!s(int64=6) %!d(string=hai) anos
  Ac_K 32d3f3f690 Implement GetRegionCode and add the RegionCode to settings (#999) %!s(int64=6) %!d(string=hai) anos
  Thog d6b9babe1d Keep the GUI alive when closing a game (#888) %!s(int64=6) %!d(string=hai) anos
  gdkchan 59fdaa744b GPU resource disposal %!s(int64=6) %!d(string=hai) anos
  gdk 16d88c21fc Improved and simplified window texture presentation %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
  Alex Barney 63b24b4af2 Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) %!s(int64=6) %!d(string=hai) anos
  Thog 01a4c80ed5 Rewrite the configuration system (#831) %!s(int64=6) %!d(string=hai) anos
  jduncanator d306115750 Logger and Configuration Refactoring (#573) %!s(int64=7) %!d(string=hai) anos
  Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527) %!s(int64=7) %!d(string=hai) anos
  gdkchan 3615a70cae Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526) %!s(int64=7) %!d(string=hai) anos
  Alex Barney 85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490) %!s(int64=7) %!d(string=hai) anos
  gdkchan 00579927e4 Better process implementation (#491) %!s(int64=7) %!d(string=hai) anos
  gdkchan d2bb458b51 Improved GPU command lists decoding (#499) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) %!s(int64=7) %!d(string=hai) anos
  emmauss db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367) %!s(int64=7) %!d(string=hai) anos
  emmauss fc77b089a6 Implements proper save path (#386) %!s(int64=7) %!d(string=hai) anos