Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) пре 6 година
  gdkchan bcc5b0d21e Fix kernel memory allocator block coalescing (#1155) пре 6 година
  Thog 74f8a9bd79 UI: Implement interactive search on GameTable (#1148) пре 6 година
  gdkchan 3cb1fa0e85 Implement texture buffers (#1152) пре 6 година
  Xpl0itR a065dc1626 Log Ryujinx Version, OS Name, CPU Name and RAM size (#1102) пре 6 година
  gdkchan fe5bb439f1 Do temp constant copy for CompareAndSwap, other improvements to PreAllocator (#1126) пре 6 година
  mageven a728610b40 Implement Constant Color blends (#1119) пре 6 година
  Thog 75ec30c962 SurfaceFlinger: fix SetPreallocatedBuffer correctness (#1153) пре 6 година
  Thog fba8651213 ui: Make ExtractSection supports updates (#1150) пре 6 година
  Xpl0itR 72b560d15c Fix metadata.json JsonParsingException crash (#1062) пре 6 година
  Thog cdbb689b80 Add support for dynamic docking/undocking (#1147) пре 6 година
  Thog 21a0b0ebeb SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145) пре 6 година
  gdkchan ff86494d68 Remove leftover of debugging code for shader texture format (#1141) пре 6 година
  gdkchan 6bfe4715f0 Initial conditional rendering support (#1012) пре 6 година
  Michael Kuklinski c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) пре 6 година
  Thog 36749c358d SurfaceFlinger v2 (#981) пре 6 година
  gdkchan 03711dd7b5 Implement SULD shader instruction (#1117) пре 6 година
  Cristallix 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) пре 6 година
  gdkchan 91fa1debd4 Report more realistic GPU timestamps when FastGpuTime is enabled (#1139) пре 6 година
  Ficture Seven ca8745fc8e Avoid temporaries when pre-allocating Store %x, imm8/16/32 (#1123) пре 6 година
  Thog 644de99e86 Implement GPU syncpoints (#980) пре 6 година
  mageven 4960ab85f8 Implement Depth Clamping (#1120) пре 6 година
  CJ Bok 0a7c6caedf System Time Offset Implementation (#1101) пре 6 година
  Ficture Seven e4ee61d6c3 Improve V128 (#1097) пре 6 година
  mageven dfecbbe1f4 Fix oversight in depth range initialization from PR #1093 (#1112) пре 6 година
  Alex Barney 6a94538b6d Ensure account save data exists when launching an extracted game (#1108) пре 6 година
  gdkchan 92cc37e365 Fix negation of HADD2 constant buffer source (#1116) пре 6 година
  Xpl0itR ad3d2fb5a9 Implement update loader and log loaded application info (#1023) пре 6 година
  Alex Barney 6052aa17f2 Print the result name in SetTerminateResult if possible (#1105) пре 6 година
  Ficture Seven 496db602ff Optimize %x ^ %x = 0 (#1094) пре 6 година