Historique des commits

Auteur SHA1 Message Date
  riperiperi e3d0ccf8d5 Allow setting texture data from 1x to fix some textures resetting randomly (#2860) il y a 3 ans
  riperiperi f0e27a23a5 Add short duration texture cache (#3754) il y a 3 ans
  gdkchan 94a64f2aea Remove textures from cache on unmap if not mapped and modified (#4211) il y a 3 ans
  Andrey Sukharev 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
  gdkchan 17a1cab5d2 Allow SNorm buffer texture formats on Vulkan (#3957) il y a 3 ans
  gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) il y a 3 ans
  Nicholas Rodine 951700fdd8 Removed unused usings. (#3593) il y a 3 ans
  gdkchan 37b6e081da Fix DMA linear texture copy fast path (#3496) il y a 3 ans
  riperiperi 5811d121df Avoid scaling 2d textures that could be used as 3d (#3464) il y a 3 ans
  gdkchan 851f56b08a Support Array/3D depth-stencil render target, and single layer clears (#3400) il y a 3 ans
  gdkchan a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) il y a 3 ans
  gdkchan 3139a85a2b Allow copy texture views to have mismatching multisample state (#3152) il y a 4 ans
  gdkchan 79408b68c3 De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207) il y a 4 ans
  gdkchan 0a24aa6af2 Allow textures to have their data partially mapped (#2629) il y a 4 ans
  riperiperi c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) il y a 4 ans
  riperiperi ef24c8983d Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993) il y a 4 ans
  riperiperi cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) il y a 4 ans
  riperiperi d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) il y a 4 ans
  gdkchan fd7567a6b5 Only make render target 2D textures layered if needed (#2646) il y a 4 ans
  riperiperi 7c5ead1c19 Fast path for Inline2Memory buffer write that skips write tracking (#2624) il y a 4 ans
  riperiperi b0e410a828 Lift textures in the AutoDeleteCache for all modifications. (#2615) il y a 4 ans
  riperiperi 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) il y a 4 ans
  riperiperi bdc1f91a5b Remove pool cache entries for incompatible overlapping textures (#2568) il y a 4 ans
  riperiperi 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) il y a 4 ans
  gdkchan bb6fab2009 Ensure that DMA copy target textures are kept alive or flushed (#2478) il y a 4 ans
  gdkchan 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) il y a 4 ans
  gdkchan 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) il y a 4 ans
  gdkchan fbb4019ed5 Initial support for separate GPU address spaces (#2394) il y a 4 ans
  gdkchan a10b2c5ff2 Initial support for GPU channels (#2372) il y a 4 ans