Коммит түүх

Эзэн SHA1 Мессеж Огноо
  gdkchan 0e1e094b7a Improve texture tables (#457) 7 жил өмнө
  HorrorTroll 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) 7 жил өмнө
  gdkchan aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) 7 жил өмнө
  ReinUsesLisp 2562ca6c3f Fix multiple rendertargets (#427) 7 жил өмнө
  gdkchan 33e2810ef3 Fix d32s8 format on OGLEnumConverter (#420) 7 жил өмнө
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 жил өмнө
  HorrorTroll 8a78a703f2 Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417) 7 жил өмнө
  ReinUsesLisp e5917f8968 Fixup image error message and add G8R8 to size query (#410) 7 жил өмнө
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 7 жил өмнө
  HorrorTroll bf28d8f1aa Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377) 7 жил өмнө
  HorrorTroll 27023e7afc Add R32_G32 texture format (#383) 7 жил өмнө
  ReinUsesLisp 43c4e7c78d Use mirrored texture wraps when available (#361) 7 жил өмнө
  ReinUsesLisp 726de8c46a Rendertarget attachments, texture and image changes (#358) 7 жил өмнө
  greggameplayer ce96a45685 Implement A2B10G10R10 TextureFormat (#248) 7 жил өмнө
  greggameplayer 120fe6b74a Implement BF10GF11RF11 TextureFormat (#246) 7 жил өмнө
  greggameplayer 0a13900bc9 Implement Z24S8 TextureFormat (#247) 7 жил өмнө
  greggameplayer e71da4fb74 Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) 7 жил өмнө
  gdkchan 1968386808 Add locking methods to the ogl resource cache (#238) 7 жил өмнө
  ReinUsesLisp 97ca974213 Implement some GPU features (#209) 8 жил өмнө
  ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 8 жил өмнө
  gdkchan 900a84ae0a Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented) 8 жил өмнө
  ReinUsesLisp a4020bb398 Port from OpenTK.NETCore to OpenTK.NetStandard (#176) 8 жил өмнө
  Lordmau5 98e6a34608 Implement R16 texture format (#147) 8 жил өмнө
  gdkchan 49fd76db0f Fix a small size related issue on MapBufferEx and add the BC7U texture format 8 жил өмнө
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter 8 жил өмнө
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 жил өмнө
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 жил өмнө
  gdkchan b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 жил өмнө
  gdkchan c8c86a3854 Fix for current framebuffer issues (#78) 8 жил өмнө
  gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats 8 жил өмнө