Commit History

Autor SHA1 Mensaxe Data
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) %!s(int64=4) %!d(string=hai) anos
  gdkchan 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) %!s(int64=4) %!d(string=hai) anos
  gdkchan c71ae9c85c Fix shader texture LOD query (#2397) %!s(int64=4) %!d(string=hai) anos
  gdkchan 79b3243f54 Do not attempt to normalize SNORM image buffers on shaders (#2317) %!s(int64=4) %!d(string=hai) anos
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) %!s(int64=5) %!d(string=hai) anos
  riperiperi 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) %!s(int64=5) %!d(string=hai) anos
  gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) %!s(int64=5) %!d(string=hai) anos