gdkchan 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) 3 anni fa
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Commands 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) 3 anni fa
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 anni fa
Resources bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 3 anni fa
BufferMap.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) 3 anni fa
CommandHelper.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) 3 anni fa
CommandType.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) 3 anni fa
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 anni fa
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 anni fa
ThreadedPipeline.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) 3 anni fa
ThreadedRenderer.cs 423dbc8888 Use volatile read/writes for GAL threading (#4327) 3 anni fa
ThreadedWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) 3 anni fa