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Effects
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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MoltenVK
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4f3af839be
Minor code formatting (#4498)
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3 years ago |
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Queries
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6e9bd4de13
GPU: Scale counter results before addition (#4471)
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3 years ago |
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Shaders
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c3a5716a95
Add copy dependency for some incompatible texture formats (#4380)
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3 years ago |
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Auto.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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AutoFlushCounter.cs
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b3f0978869
Vulkan: Flush command buffers for queries less aggressively (#4387)
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3 years ago |
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BackgroundResources.cs
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4f3af839be
Minor code formatting (#4498)
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3 years ago |
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BitMap.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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BufferAllocationType.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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BufferHolder.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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BufferManager.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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BufferState.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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BufferUsageBitmap.cs
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a4fc9f8050
Support use of buffer ranges with size 0 (#3736)
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3 years ago |
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CacheByRange.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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CommandBufferPool.cs
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e20abbf9cc
Vulkan: Don't flush commands when creating most sync (#4087)
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3 years ago |
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CommandBufferScoped.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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Constants.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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DescriptorSetCollection.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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DescriptorSetManager.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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DescriptorSetUpdater.cs
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a34fb0e939
Vulkan: Insert barriers before clears (#4596)
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3 years ago |
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DisposableBuffer.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposableBufferView.cs
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851d81d24a
Fix Redundant Qualifer Warnings (#4091)
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3 years ago |
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DisposableFramebuffer.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposableImage.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposableImageView.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposableMemory.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposablePipeline.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposableRenderPass.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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DisposableSampler.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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EnumConversion.cs
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a34fb0e939
Vulkan: Insert barriers before clears (#4596)
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3 years ago |
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FenceHelper.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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FenceHolder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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FormatCapabilities.cs
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ce92e8cd04
chore: Update Silk.NET to 2.16.0 (#3953)
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3 years ago |
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FormatConverter.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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FormatTable.cs
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2492e7e808
Fix R4G4B4A4 format on Vulkan (#3696)
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3 years ago |
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FramebufferParams.cs
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a34fb0e939
Vulkan: Insert barriers before clears (#4596)
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3 years ago |
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HardwareCapabilities.cs
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5d85468302
Vulkan: Support list topology primitive restart (#4483)
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3 years ago |
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HashTableSlim.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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HelperShader.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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IdList.cs
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4f3af839be
Minor code formatting (#4498)
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3 years ago |
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IndexBufferPattern.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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IndexBufferState.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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MemoryAllocation.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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MemoryAllocator.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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MemoryAllocatorBlockList.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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MultiFenceHolder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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NativeArray.cs
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80b4972139
Add Support for Post Processing Effects (#3616)
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3 years ago |
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PersistentFlushBuffer.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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PipelineBase.cs
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a34fb0e939
Vulkan: Insert barriers before clears (#4596)
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3 years ago |
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PipelineConverter.cs
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17078ad929
vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419)
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3 years ago |
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PipelineDynamicState.cs
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052b23c83c
vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406)
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3 years ago |
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PipelineFull.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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PipelineHelperShader.cs
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73aed239c3
Implement non-MS to MS copies with draws (#3958)
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3 years ago |
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PipelineLayoutCache.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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PipelineLayoutCacheEntry.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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PipelineLayoutFactory.cs
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851d81d24a
Fix Redundant Qualifer Warnings (#4091)
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3 years ago |
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PipelineState.cs
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5d85468302
Vulkan: Support list topology primitive restart (#4483)
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3 years ago |
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PipelineUid.cs
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a6a67a2b7a
Minor improvement to Vulkan pipeline state and bindings management (#3829)
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3 years ago |
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Ryujinx.Graphics.Vulkan.csproj
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d56d335c0b
misc: Some dependencies cleanup (#4507)
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3 years ago |
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SamplerHolder.cs
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5af1327068
Vulkan: Fix sampler custom border color (#3751)
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3 years ago |
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SemaphoreHolder.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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Shader.cs
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96bf7f8522
Avoid allocating unmanaged string per shader (#3730)
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3 years ago |
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ShaderCollection.cs
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ce92e8cd04
chore: Update Silk.NET to 2.16.0 (#3953)
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3 years ago |
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SpecInfo.cs
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23c844b2aa
Misc performance tweaks (#4509)
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3 years ago |
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StagingBuffer.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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SyncManager.cs
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e20abbf9cc
Vulkan: Don't flush commands when creating most sync (#4087)
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3 years ago |
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TextureBuffer.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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TextureCopy.cs
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73aed239c3
Implement non-MS to MS copies with draws (#3958)
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3 years ago |
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TextureStorage.cs
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a34fb0e939
Vulkan: Insert barriers before clears (#4596)
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3 years ago |
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TextureView.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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Vendor.cs
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296c4a3d01
Relax Vulkan requirements (#4282)
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3 years ago |
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VertexBufferState.cs
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9f1cf6458c
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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3 years ago |
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VulkanConfiguration.cs
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88a0e720cb
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
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3 years ago |
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VulkanDebugMessenger.cs
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f5a6f45b27
vulkan: Separate debug utils logic from VulkanInitialization (#4609)
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3 years ago |
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VulkanException.cs
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2232e4ae87
Vulkan backend (#2518)
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3 years ago |
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VulkanInitialization.cs
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f5a6f45b27
vulkan: Separate debug utils logic from VulkanInitialization (#4609)
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3 years ago |
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VulkanRenderer.cs
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f5a6f45b27
vulkan: Separate debug utils logic from VulkanInitialization (#4609)
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3 years ago |
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Window.cs
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23c844b2aa
Misc performance tweaks (#4509)
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3 years ago |
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WindowBase.cs
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80b4972139
Add Support for Post Processing Effects (#3616)
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3 years ago |