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- using Ryujinx.Graphics.Shader.Decoders;
- using Ryujinx.Graphics.Shader.Translation;
- namespace Ryujinx.Graphics.Shader.Instructions
- {
- static partial class InstEmit
- {
- public static void AtomCas(EmitterContext context)
- {
- InstAtomCas op = context.GetOp<InstAtomCas>();
- context.Config.GpuAccessor.Log("Shader instruction AtomCas is not implemented.");
- }
- public static void AtomsCas(EmitterContext context)
- {
- InstAtomsCas op = context.GetOp<InstAtomsCas>();
- context.Config.GpuAccessor.Log("Shader instruction AtomsCas is not implemented.");
- }
- public static void B2r(EmitterContext context)
- {
- InstB2r op = context.GetOp<InstB2r>();
- context.Config.GpuAccessor.Log("Shader instruction B2r is not implemented.");
- }
- public static void Bpt(EmitterContext context)
- {
- InstBpt op = context.GetOp<InstBpt>();
- context.Config.GpuAccessor.Log("Shader instruction Bpt is not implemented.");
- }
- public static void Cctl(EmitterContext context)
- {
- InstCctl op = context.GetOp<InstCctl>();
- context.Config.GpuAccessor.Log("Shader instruction Cctl is not implemented.");
- }
- public static void Cctll(EmitterContext context)
- {
- InstCctll op = context.GetOp<InstCctll>();
- context.Config.GpuAccessor.Log("Shader instruction Cctll is not implemented.");
- }
- public static void Cctlt(EmitterContext context)
- {
- InstCctlt op = context.GetOp<InstCctlt>();
- context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
- }
- public static void Cont(EmitterContext context)
- {
- InstCont op = context.GetOp<InstCont>();
- context.Config.GpuAccessor.Log("Shader instruction ContUnsup is not implemented.");
- }
- public static void Cset(EmitterContext context)
- {
- InstCset op = context.GetOp<InstCset>();
- context.Config.GpuAccessor.Log("Shader instruction CsetUnsup is not implemented.");
- }
- public static void Cs2r(EmitterContext context)
- {
- InstCs2r op = context.GetOp<InstCs2r>();
- context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
- }
- public static void DmnmxR(EmitterContext context)
- {
- InstDmnmxR op = context.GetOp<InstDmnmxR>();
- context.Config.GpuAccessor.Log("Shader instruction DmnmxR is not implemented.");
- }
- public static void DmnmxI(EmitterContext context)
- {
- InstDmnmxI op = context.GetOp<InstDmnmxI>();
- context.Config.GpuAccessor.Log("Shader instruction DmnmxI is not implemented.");
- }
- public static void DmnmxC(EmitterContext context)
- {
- InstDmnmxC op = context.GetOp<InstDmnmxC>();
- context.Config.GpuAccessor.Log("Shader instruction DmnmxC is not implemented.");
- }
- public static void DsetR(EmitterContext context)
- {
- InstDsetR op = context.GetOp<InstDsetR>();
- context.Config.GpuAccessor.Log("Shader instruction DsetR is not implemented.");
- }
- public static void DsetI(EmitterContext context)
- {
- InstDsetI op = context.GetOp<InstDsetI>();
- context.Config.GpuAccessor.Log("Shader instruction DsetI is not implemented.");
- }
- public static void DsetC(EmitterContext context)
- {
- InstDsetC op = context.GetOp<InstDsetC>();
- context.Config.GpuAccessor.Log("Shader instruction DsetC is not implemented.");
- }
- public static void DsetpR(EmitterContext context)
- {
- InstDsetpR op = context.GetOp<InstDsetpR>();
- context.Config.GpuAccessor.Log("Shader instruction DsetpR is not implemented.");
- }
- public static void DsetpI(EmitterContext context)
- {
- InstDsetpI op = context.GetOp<InstDsetpI>();
- context.Config.GpuAccessor.Log("Shader instruction DsetpI is not implemented.");
- }
- public static void DsetpC(EmitterContext context)
- {
- InstDsetpC op = context.GetOp<InstDsetpC>();
- context.Config.GpuAccessor.Log("Shader instruction DsetpC is not implemented.");
- }
- public static void FchkR(EmitterContext context)
- {
- InstFchkR op = context.GetOp<InstFchkR>();
- context.Config.GpuAccessor.Log("Shader instruction FchkR is not implemented.");
- }
- public static void FchkI(EmitterContext context)
- {
- InstFchkI op = context.GetOp<InstFchkI>();
- context.Config.GpuAccessor.Log("Shader instruction FchkI is not implemented.");
- }
- public static void FchkC(EmitterContext context)
- {
- InstFchkC op = context.GetOp<InstFchkC>();
- context.Config.GpuAccessor.Log("Shader instruction FchkC is not implemented.");
- }
- public static void Getcrsptr(EmitterContext context)
- {
- InstGetcrsptr op = context.GetOp<InstGetcrsptr>();
- context.Config.GpuAccessor.Log("Shader instruction Getcrsptr is not implemented.");
- }
- public static void Getlmembase(EmitterContext context)
- {
- InstGetlmembase op = context.GetOp<InstGetlmembase>();
- context.Config.GpuAccessor.Log("Shader instruction Getlmembase is not implemented.");
- }
- public static void Ide(EmitterContext context)
- {
- InstIde op = context.GetOp<InstIde>();
- context.Config.GpuAccessor.Log("Shader instruction Ide is not implemented.");
- }
- public static void IdpR(EmitterContext context)
- {
- InstIdpR op = context.GetOp<InstIdpR>();
- context.Config.GpuAccessor.Log("Shader instruction IdpR is not implemented.");
- }
- public static void IdpC(EmitterContext context)
- {
- InstIdpC op = context.GetOp<InstIdpC>();
- context.Config.GpuAccessor.Log("Shader instruction IdpC is not implemented.");
- }
- public static void ImadspR(EmitterContext context)
- {
- InstImadspR op = context.GetOp<InstImadspR>();
- context.Config.GpuAccessor.Log("Shader instruction ImadspR is not implemented.");
- }
- public static void ImadspI(EmitterContext context)
- {
- InstImadspI op = context.GetOp<InstImadspI>();
- context.Config.GpuAccessor.Log("Shader instruction ImadspI is not implemented.");
- }
- public static void ImadspC(EmitterContext context)
- {
- InstImadspC op = context.GetOp<InstImadspC>();
- context.Config.GpuAccessor.Log("Shader instruction ImadspC is not implemented.");
- }
- public static void ImadspRc(EmitterContext context)
- {
- InstImadspRc op = context.GetOp<InstImadspRc>();
- context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
- }
- public static void ImulR(EmitterContext context)
- {
- InstImulR op = context.GetOp<InstImulR>();
- context.Config.GpuAccessor.Log("Shader instruction ImulR is not implemented.");
- }
- public static void ImulI(EmitterContext context)
- {
- InstImulI op = context.GetOp<InstImulI>();
- context.Config.GpuAccessor.Log("Shader instruction ImulI is not implemented.");
- }
- public static void ImulC(EmitterContext context)
- {
- InstImulC op = context.GetOp<InstImulC>();
- context.Config.GpuAccessor.Log("Shader instruction ImulC is not implemented.");
- }
- public static void Imul32i(EmitterContext context)
- {
- InstImul32i op = context.GetOp<InstImul32i>();
- context.Config.GpuAccessor.Log("Shader instruction Imul32i is not implemented.");
- }
- public static void Jcal(EmitterContext context)
- {
- InstJcal op = context.GetOp<InstJcal>();
- context.Config.GpuAccessor.Log("Shader instruction Jcal is not implemented.");
- }
- public static void Jmp(EmitterContext context)
- {
- InstJmp op = context.GetOp<InstJmp>();
- context.Config.GpuAccessor.Log("Shader instruction Jmp is not implemented.");
- }
- public static void Jmx(EmitterContext context)
- {
- InstJmx op = context.GetOp<InstJmx>();
- context.Config.GpuAccessor.Log("Shader instruction Jmx is not implemented.");
- }
- public static void Ld(EmitterContext context)
- {
- InstLd op = context.GetOp<InstLd>();
- context.Config.GpuAccessor.Log("Shader instruction Ld is not implemented.");
- }
- public static void Lepc(EmitterContext context)
- {
- InstLepc op = context.GetOp<InstLepc>();
- context.Config.GpuAccessor.Log("Shader instruction Lepc is not implemented.");
- }
- public static void Longjmp(EmitterContext context)
- {
- InstLongjmp op = context.GetOp<InstLongjmp>();
- context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
- }
- public static void P2rR(EmitterContext context)
- {
- InstP2rR op = context.GetOp<InstP2rR>();
- context.Config.GpuAccessor.Log("Shader instruction P2rR is not implemented.");
- }
- public static void P2rI(EmitterContext context)
- {
- InstP2rI op = context.GetOp<InstP2rI>();
- context.Config.GpuAccessor.Log("Shader instruction P2rI is not implemented.");
- }
- public static void P2rC(EmitterContext context)
- {
- InstP2rC op = context.GetOp<InstP2rC>();
- context.Config.GpuAccessor.Log("Shader instruction P2rC is not implemented.");
- }
- public static void Pcnt(EmitterContext context)
- {
- InstPcnt op = context.GetOp<InstPcnt>();
- context.Config.GpuAccessor.Log("Shader instruction Pcnt is not implemented.");
- }
- public static void Pexit(EmitterContext context)
- {
- InstPexit op = context.GetOp<InstPexit>();
- context.Config.GpuAccessor.Log("Shader instruction Pexit is not implemented.");
- }
- public static void Pixld(EmitterContext context)
- {
- InstPixld op = context.GetOp<InstPixld>();
- context.Config.GpuAccessor.Log("Shader instruction Pixld is not implemented.");
- }
- public static void Plongjmp(EmitterContext context)
- {
- InstPlongjmp op = context.GetOp<InstPlongjmp>();
- context.Config.GpuAccessor.Log("Shader instruction Plongjmp is not implemented.");
- }
- public static void Pret(EmitterContext context)
- {
- InstPret op = context.GetOp<InstPret>();
- context.Config.GpuAccessor.Log("Shader instruction Pret is not implemented.");
- }
- public static void PrmtR(EmitterContext context)
- {
- InstPrmtR op = context.GetOp<InstPrmtR>();
- context.Config.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
- }
- public static void PrmtI(EmitterContext context)
- {
- InstPrmtI op = context.GetOp<InstPrmtI>();
- context.Config.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
- }
- public static void PrmtC(EmitterContext context)
- {
- InstPrmtC op = context.GetOp<InstPrmtC>();
- context.Config.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
- }
- public static void PrmtRc(EmitterContext context)
- {
- InstPrmtRc op = context.GetOp<InstPrmtRc>();
- context.Config.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
- }
- public static void R2b(EmitterContext context)
- {
- InstR2b op = context.GetOp<InstR2b>();
- context.Config.GpuAccessor.Log("Shader instruction R2b is not implemented.");
- }
- public static void Ram(EmitterContext context)
- {
- InstRam op = context.GetOp<InstRam>();
- context.Config.GpuAccessor.Log("Shader instruction Ram is not implemented.");
- }
- public static void Rtt(EmitterContext context)
- {
- InstRtt op = context.GetOp<InstRtt>();
- context.Config.GpuAccessor.Log("Shader instruction Rtt is not implemented.");
- }
- public static void Sam(EmitterContext context)
- {
- InstSam op = context.GetOp<InstSam>();
- context.Config.GpuAccessor.Log("Shader instruction Sam is not implemented.");
- }
- public static void Setcrsptr(EmitterContext context)
- {
- InstSetcrsptr op = context.GetOp<InstSetcrsptr>();
- context.Config.GpuAccessor.Log("Shader instruction Setcrsptr is not implemented.");
- }
- public static void Setlmembase(EmitterContext context)
- {
- InstSetlmembase op = context.GetOp<InstSetlmembase>();
- context.Config.GpuAccessor.Log("Shader instruction Setlmembase is not implemented.");
- }
- public static void St(EmitterContext context)
- {
- InstSt op = context.GetOp<InstSt>();
- context.Config.GpuAccessor.Log("Shader instruction St is not implemented.");
- }
- public static void Stp(EmitterContext context)
- {
- InstStp op = context.GetOp<InstStp>();
- context.Config.GpuAccessor.Log("Shader instruction Stp is not implemented.");
- }
- public static void Txa(EmitterContext context)
- {
- InstTxa op = context.GetOp<InstTxa>();
- context.Config.GpuAccessor.Log("Shader instruction Txa is not implemented.");
- }
- public static void Vabsdiff(EmitterContext context)
- {
- InstVabsdiff op = context.GetOp<InstVabsdiff>();
- context.Config.GpuAccessor.Log("Shader instruction Vabsdiff is not implemented.");
- }
- public static void Vabsdiff4(EmitterContext context)
- {
- InstVabsdiff4 op = context.GetOp<InstVabsdiff4>();
- context.Config.GpuAccessor.Log("Shader instruction Vabsdiff4 is not implemented.");
- }
- public static void Vadd(EmitterContext context)
- {
- InstVadd op = context.GetOp<InstVadd>();
- context.Config.GpuAccessor.Log("Shader instruction Vadd is not implemented.");
- }
- public static void Votevtg(EmitterContext context)
- {
- InstVotevtg op = context.GetOp<InstVotevtg>();
- context.Config.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
- }
- public static void Vset(EmitterContext context)
- {
- InstVset op = context.GetOp<InstVset>();
- context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
- }
- public static void Vshl(EmitterContext context)
- {
- InstVshl op = context.GetOp<InstVshl>();
- context.Config.GpuAccessor.Log("Shader instruction Vshl is not implemented.");
- }
- public static void Vshr(EmitterContext context)
- {
- InstVshr op = context.GetOp<InstVshr>();
- context.Config.GpuAccessor.Log("Shader instruction Vshr is not implemented.");
- }
- }
- }
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