gdkchan c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
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Gal 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) 7 年之前
Graphics3d c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
Memory c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
VDec c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
Vic c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
CdmaProcessor.cs c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
ChClassId.cs c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
ChCommandEntry.cs c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
ChSubmissionMode.cs c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
DmaPusher.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
GpuMethodCall.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前
GpuResourceManager.cs c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
GraphicsConfig.cs 3e13b40b35 Add config key to dump shaders in local directory (#265) 7 年之前
NvGpu.cs c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
QuadHelper.cs aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) 7 年之前
Ryujinx.Graphics.csproj c86aacde76 NVDEC implementation using FFmpeg (#443) 7 年之前
ValueRange.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) 7 年之前
ValueRangeSet.cs d2bb458b51 Improved GPU command lists decoding (#499) 7 年之前