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Optimizations
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f0b00c1ae9
Fix TXQ for 3D textures. (#2613)
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4 лет назад |
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AttributeConsts.cs
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524fe3bea4
Implement shader HelperThreadNV (#2163)
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5 лет назад |
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ControlFlowGraph.cs
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 лет назад |
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Dominance.cs
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 лет назад |
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EmitterContext.cs
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ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (#2538)
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4 лет назад |
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EmitterContextInsts.cs
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ee1038e542
Initial support for shader attribute indexing (#2546)
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4 лет назад |
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FeatureFlags.cs
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ee1038e542
Initial support for shader attribute indexing (#2546)
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4 лет назад |
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GlobalMemory.cs
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7e4d986a73
Support compute uniform buffers emulated with global memory (#924)
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6 лет назад |
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RegisterUsage.cs
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053dcfdb05
Use multiple dest operands for shader call instructions (#1975)
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5 лет назад |
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Rewriter.cs
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c3e2646f9e
Workaround for Intel FrontFacing built-in variable bug (#2540)
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4 лет назад |
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ShaderConfig.cs
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f0b00c1ae9
Fix TXQ for 3D textures. (#2613)
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4 лет назад |
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ShaderHeader.cs
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f93089a64f
Implement geometry shader passthrough (#1961)
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5 лет назад |
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Ssa.cs
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053dcfdb05
Use multiple dest operands for shader call instructions (#1975)
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5 лет назад |
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TargetApi.cs
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d125fce3e8
Allow shader language and target API to be specified on the shader translator (#2402)
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4 лет назад |
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TargetLanguage.cs
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97a2133207
shadertools: Prepare for new target Languages and APIs (#2465)
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4 лет назад |
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TranslationCounts.cs
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0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
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4 лет назад |
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TranslationFlags.cs
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991784868f
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
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5 лет назад |
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TranslationOptions.cs
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d125fce3e8
Allow shader language and target API to be specified on the shader translator (#2402)
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4 лет назад |
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Translator.cs
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ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (#2538)
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4 лет назад |
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TranslatorContext.cs
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ee1038e542
Initial support for shader attribute indexing (#2546)
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4 лет назад |