gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) 4 лет назад
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Helper 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) 5 лет назад
Image 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) 4 лет назад
Queries 06057a99a6 End empty gl queries before returning them to the pool. (#1806) 5 лет назад
BackgroundContextWorker.cs c316c059ef Assign _backgroundContext before starting its worker thread. (#2299) 4 лет назад
Buffer.cs df820a72de Implement clear buffer (fast path) (#1902) 5 лет назад
Constants.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 лет назад
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) 5 лет назад
EnumConversion.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 лет назад
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 лет назад
FormatTable.cs 7016d95eb1 Implement ETC2 (RGB) texture format (#2000) 5 лет назад
Framebuffer.cs 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) 4 лет назад
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 лет назад
HwCapabilities.cs ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) 4 лет назад
IOpenGLContext.cs 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) 5 лет назад
Pipeline.cs fe29aff266 Use Quads on OpenGL host when supported. (#2331) 4 лет назад
Program.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 лет назад
Renderer.cs ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) 4 лет назад
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 лет назад
Ryujinx.Graphics.OpenGL.csproj 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) 5 лет назад
Shader.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 лет назад
Sync.cs 0d27802902 Only flush commands when creating sync on Intel/AMD (windows) (#2165) 5 лет назад
VertexArray.cs 3fd6b55f04 Fix value of constant vertex attributes (#2307) 4 лет назад
VertexBuffer.cs 1876b346fe Initial work 6 лет назад
Window.cs 7527c5b906 Avoid clearing alpha channel by handle when presenting (#2323) 4 лет назад