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@@ -11,6 +11,7 @@ namespace Ryujinx.Graphics.OpenGL
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private static readonly Lazy<bool> _supportsViewportSwizzle = new Lazy<bool>(() => HasExtension("GL_NV_viewport_swizzle"));
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private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture"));
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private static readonly Lazy<bool> _supportsParallelShaderCompile = new Lazy<bool>(() => HasExtension("GL_ARB_parallel_shader_compile"));
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+ private static readonly Lazy<bool> _supportsQuads = new Lazy<bool>(SupportsQuadsCheck);
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private static readonly Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize));
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private static readonly Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
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@@ -36,6 +37,7 @@ namespace Ryujinx.Graphics.OpenGL
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public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value;
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public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value;
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public static bool SupportsParallelShaderCompile => _supportsParallelShaderCompile.Value;
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+ public static bool SupportsQuads => _supportsQuads.Value;
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public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
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public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix;
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public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.Amd && _gpuVendor.Value != GpuVendor.IntelWindows;
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@@ -88,5 +90,14 @@ namespace Ryujinx.Graphics.OpenGL
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return GpuVendor.Unknown;
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}
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}
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+
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+ private static bool SupportsQuadsCheck()
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+ {
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+ GL.GetError(); // Clear any existing error.
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+ GL.Begin(PrimitiveType.Quads);
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+ GL.End();
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+
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+ return GL.GetError() == ErrorCode.NoError;
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+ }
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}
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}
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