riperiperi ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) пре 3 година
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Commands ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) пре 3 година
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
Resources bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) пре 3 година
BufferMap.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) пре 3 година
CommandHelper.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
CommandType.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
ThreadedPipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) пре 3 година
ThreadedRenderer.cs 1080f64df9 Implement HLE macros for render target clears (#3528) пре 3 година
ThreadedWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) пре 3 година