ViIManagerDisplayService.cs 351 B

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  1. namespace Ryujinx.OsHle.Objects
  2. {
  3. class ViIManagerDisplayService
  4. {
  5. public static long CreateManagedLayer(ServiceCtx Context)
  6. {
  7. Context.ResponseData.Write(0L); //LayerId
  8. return 0;
  9. }
  10. public static long AddToLayerStack(ServiceCtx Context)
  11. {
  12. return 0;
  13. }
  14. }
  15. }