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Ac_K ebbccfcdbf config bugfix (#6) %!s(int64=8) %!d(string=hai) anos
Ryujinx ebbccfcdbf config bugfix (#6) %!s(int64=8) %!d(string=hai) anos
.gitattributes b7e1d9930d aloha %!s(int64=8) %!d(string=hai) anos
.gitignore b7e1d9930d aloha %!s(int64=8) %!d(string=hai) anos
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LICENSE.txt b7e1d9930d aloha %!s(int64=8) %!d(string=hai) anos
Program.cs 5ecfb5c657 Add internal Config support (#5) %!s(int64=8) %!d(string=hai) anos
README.md 9f2aea4059 Basic audio support %!s(int64=8) %!d(string=hai) anos
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Ryujinx.csproj ebbccfcdbf config bugfix (#6) %!s(int64=8) %!d(string=hai) anos
Ryujinx.sln b7e1d9930d aloha %!s(int64=8) %!d(string=hai) anos

README.md

Ryujinx

Experimental Switch emulator written in C#

Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

Running

To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run dotnet run -c Release -- game.nro inside the Ryujinx solution folder.

Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK : https://openal.org/downloads/OpenAL11CoreSDK.zip