Evan Husted ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 1 year ago
..
CodeGen ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 1 year ago
Decoders 95f9e548ca misc: chore: Use collection expressions in Shader project 1 year ago
Instructions 95f9e548ca misc: chore: Use collection expressions in Shader project 1 year ago
IntermediateRepresentation 95f9e548ca misc: chore: Use collection expressions in Shader project 1 year ago
StructuredIr ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 1 year ago
Translation 95f9e548ca misc: chore: Use collection expressions in Shader project 1 year ago
AlphaTestOp.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 years ago
AttributeType.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
BufferDescriptor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 years ago
BufferUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 years ago
Constants.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
GpuGraphicsState.cs 3a3b51893e Add support for bindless textures from storage buffer on Vulkan (#6721) 2 years ago
IGpuAccessor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 years ago
ILogger.cs b423197619 Delete ShaderConfig and organize shader resources/definitions better (#5509) 2 years ago
InputTopology.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
OutputTopology.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 years ago
ResourceReservationCounts.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
Ryujinx.Graphics.Shader.csproj 852823104f EXPERIMENTAL: Metal backend (#441) 1 year ago
SamplerType.cs 2acc43e968 misc: chore: Use string.Empty in more places where it's snuck back 1 year ago
SetBindingPair.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 years ago
ShaderProgram.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 years ago
ShaderProgramInfo.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 years ago
ShaderStage.cs 17354d59d1 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) 2 years ago
SupportBuffer.cs 95f9e548ca misc: chore: Use collection expressions in Shader project 1 year ago
TessPatchType.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 years ago
TessSpacing.cs 9becbd7d72 [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 3 years ago
TextureDescriptor.cs 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 years ago
TextureFormat.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 years ago
TextureHandle.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 years ago
TextureUsageFlags.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 years ago
VertexInfoBuffer.cs 95f9e548ca misc: chore: Use collection expressions in Shader project 1 year ago