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- using System;
- namespace Ryujinx.Graphics.GAL
- {
- public struct VertexAttribDescriptor : IEquatable<VertexAttribDescriptor>
- {
- public int BufferIndex { get; }
- public int Offset { get; }
- public bool IsZero { get; }
- public Format Format { get; }
- public VertexAttribDescriptor(int bufferIndex, int offset, bool isZero, Format format)
- {
- BufferIndex = bufferIndex;
- Offset = offset;
- IsZero = isZero;
- Format = format;
- }
- public override bool Equals(object obj)
- {
- return obj is VertexAttribDescriptor other && Equals(other);
- }
- public bool Equals(VertexAttribDescriptor other)
- {
- return BufferIndex == other.BufferIndex &&
- Offset == other.Offset &&
- IsZero == other.IsZero &&
- Format == other.Format;
- }
- public override int GetHashCode()
- {
- return HashCode.Combine(BufferIndex, Offset, IsZero, Format);
- }
- }
- }
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