gdkchan c05c8e09d4 Add support for the R4G4 texture format (#2956) há 4 anos atrás
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Astc 86412ed30a Supper 2D array ASTC compressed texture formats decoding (#1593) há 5 anos atrás
BCnDecoder.cs 934a78005e Simplify logic for bindless texture handling (#1667) há 5 anos atrás
BlockLinearConstants.cs 1876b346fe Initial work há 6 anos atrás
BlockLinearLayout.cs 76e5af967a Fix buffer to 3D texture copy (#1354) há 5 anos atrás
Bpp12Pixel.cs bea1fc2e8d Optimize texture format conversion, and MethodCopyBuffer (#1274) há 6 anos atrás
LayoutConverter.cs a87f7f2029 Fix DMA copy fast path line size when xCount < stride (#2942) há 4 anos atrás
OffsetCalculator.cs ac4ec1a015 Account for negative strides on DMA copy (#2623) há 4 anos atrás
PixelConverter.cs c05c8e09d4 Add support for the R4G4 texture format (#2956) há 4 anos atrás
Region.cs 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) há 4 anos atrás
Ryujinx.Graphics.Texture.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) há 4 anos atrás
Size.cs 1876b346fe Initial work há 6 anos atrás
SizeCalculator.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) há 5 anos atrás
SizeInfo.cs 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) há 4 anos atrás