gdkchan 15131d4350 Force crop when presentation cached texture size mismatches (#2957) 4 年之前
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Engine ef39b2ebdd Flip scissor box when the YNegate bit is set (#2941) 4 年之前
Image c05c8e09d4 Add support for the R4G4 texture format (#2956) 4 年之前
Memory a4956591ec Avoid potential race 4 年之前
Shader 119a3a1887 Fix SUATOM and other texture shader instructions with RZ dest (#2885) 4 年之前
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 年之前
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 年之前
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 年之前
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 年之前
GpuContext.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 年之前
GraphicsConfig.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 年之前
Ryujinx.Graphics.Gpu.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 年之前
Window.cs 15131d4350 Force crop when presentation cached texture size mismatches (#2957) 4 年之前